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Advanced [show]


Thomas Whitby, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His skin is also unnaturally pale. His red hair is drawn into a tight pony tail with a skull scrunchie. His eyes are likewise gray.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: The child of a Architect, who enjoyed hunting, Thomas was taken on many hunting expeditions. He was taken as a slave by a traveling circus and forced to perform After a long history of fighting, Thomas and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Ugly, Antagonistic. Bonds: Nature, Slave, Job. Occupation: Healer

Voice: Rolls R's

Attributes [hide]

Thomas Whitby, Male Human Druid 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills Arcana +4, History +4
Senses Passive Perception 10
Languages Common, Ignan, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: Just what you see.


Social Check DCs


Lewis Dalton, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Ploughman does, and he perpetually has his sai ready. His chestnut hair is cut short. His blue eyes dart around the room hyper actively observing anyone and anything.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Lewis was raised in a hard working conservative environment. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting giants, the young Lewis began to lead the lost caravan. He then took over the family business and is one of the better Ploughman for hire.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new ploughman responsibilities is difficult

Ideals: Fighting, Entrepeneur. Bonds: Job, Religious, Enemies. Occupation: Ploughman

Voice: Loud with bravado

Attributes [hide]

Lewis Dalton, Male Human Cleric 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 10 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 6 (-2)14 (+2) 13 (+1)16 (+3)
Skills Animal Handling +4, Deception +6
Senses Passive Perception 11
Languages Common, Halfling, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125321

Possessions: 300 gp.


Social Check DCs


Ralf Kent, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'6" and is a bit bulky. He is very muscular particularly in the legs. He wears tight fighting clothing, which leaves very little to the imagination. His hair is brown and curly. His fierce violet eyes like to dwell on things.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: From birth he was tutored by a cruel and relentless mentor. A freak accident while working with his Architect mother left him crippled. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: A need for knowledge about a nearby landmark; and to reunite with his old friends

Ideals: Fighting. Flaws: Disease. Bonds: Family, Adventurer, Mentor. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Ralf Kent, Male Human Cleric 7
Medium (6'6") Human, Neutral Good (CR 7)
Armor Class 8
Hit Points 53 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)6 (-2) 16 (+3)14 (+2) 10 (+0)10 (+0)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 10
Languages Common, Draconic, Ignan
Attacks Melee +6 / 2d8+3, Ranged +1 / 2d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Adam Cooper, Male Human [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He likes to wear ponchos typically of a light white in addition to tight pants. He keeps his red hair in a flapper bob. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born in the north to a Healer, Adam learned a great deal about his father's area of expertise. After coming to the age of reason, Adam took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He's also a talented Ploughman, but doesn't like to broadcast it.

Motivation: To find somewhere to settle down; and he is unsatisfied with his job

Ideals: Justice, Gifted. Flaws: Mundane. Bonds: Guardian, Job. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Adam Cooper, Male Human Expert 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)17 (+3) 18 (+4)11 (+0)
Skills Investigation +6, Medicine +7
Senses Passive Perception 14
Languages Common, Terran, Elven, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: Old masterpiece painting (1100 gp). Solid gold idol (600 gp). 1 Minor magic item.


Social Check DCs


Anselm Hadleigh, Male Human [Permalink]

Personal [hide]

Description: He is a husky man, who is dressed in earthy colors with a brown and grey handkerchief worn on his right side. His tied-back hair is black. This brown eyed easterner is not easily forgotten.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: Born in a small village he learned the ways of the warrior from his mother. He went to a religious school and was inspired by the priests there in charitable deeds. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion.

Ideals: Passionate, Fighting. Bonds: Adventurer, Religious. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Anselm Hadleigh, Male Human Bard 6
Medium (5'11") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 18 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)11 (+0) 19 (+4)13 (+1)
Skills Acrobatics +5, Survival +7
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 3000 sp.


Social Check DCs

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