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Advanced [show]


Anthony Winchester, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured and is in decent physical shape. His hair is short and golden. He wears large thick round spectacles.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He has dedicated himself to building a better kind of golem.

Motivation: Wants to have a good time and be beloved; and he's looking for his big break

Ideals: Disciplined, Optimist. Flaws: Impulsive. Bonds: Rich, Adventurer. Occupation: Sailor

Voice: Deep voice with rolling R's

Attributes [hide]

Anthony Winchester, Male Human Sorcerer 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 11 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 8 (-1)12 (+1) 13 (+1)9 (-1)
Skills Intimidation +2, Investigation +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adam Tickle, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. His chestnut hair is cut jaggedly and amateurishly. His eyes are likewise amber. His teeth are yellowed and unaligned.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He believes the world needs to unite to get rid of dire rats once and for all.

History: He was raised in a white middle class family as the only child. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Since then, he has sought to make the best of life.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and he is content

Ideals: Athletic, Optimist. Flaws: Ugly, Mundane. Bonds: Enemies. Occupation: Shoemaker

Voice: Sounds elderly

Attributes [hide]

Adam Tickle, Male Human Wizard 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 14 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 10 (+0)14 (+2) 14 (+2)9 (-1)
Skills Performance +1, Survival +4
Senses Passive Perception 12
Languages Common, Celestial, Infernal
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 31000 sp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trym Dryden, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is thinning but still full. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Crown-heir arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He is searching for what he claims is his rightful reward.

Motivation: Meet up once more with his childhood friend; and to reunite with his old friends

Ideals: Justice. Flaws: Insane. Bonds: Adventurer, Rich. Occupation: Crown-heir

Voice: Soft and melodious

Attributes [hide]

Trym Dryden, Male Human Ranger 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)10 (+0) 8 (-1)15 (+2)
Skills Animal Handling +1, History +2
Senses Passive Perception 9
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp. Red garnet (100 gp). Jade (100 gp).


Social Check DCs


Jocelyn Altham, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries a battered hammer and tarnished sai as well. His tied-back hair is black. He has amber eyes.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: His parents moved while he was still in utero so he is the first generation to be born here. He worked as a nervous Junk Dealer and found it very stressful. He became a Junk Dealer soon after.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Disciplined. Flaws: Hedonist. Bonds: Immigrant, Job. Occupation: Junk Dealer

Voice: Jamaican accent

Attributes [hide]

Jocelyn Altham, Male Human Druid 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 9 (-1)15 (+2) 13 (+1)8 (-1)
Skills Deception +1, Performance +1
Senses Passive Perception 11
Languages Common, Terran, Druidic
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 80 pp.


Social Check DCs


Theodoric Yorke, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears loose pants and a collared shirt complete with sweater beneath his coat. He has silver hair. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born on a small isolated farm. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Insomniac, Cynical. Bonds: Enemies, Nature. Occupation: Bather

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Theodoric Yorke, Male Human Commoner 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 8
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 10 (+0)9 (-1) 13 (+1)16 (+3)
Skills Insight +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 600 gp. Chalcedony (30 gp). Moonstone (30 gp). Zircon (30 gp). Red-brown spinel (40 gp). 1 Minor magic item.


Social Check DCs

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