Rolf Winterbourne, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His hair is chestnut and curly. His fierce amber eyes like to dwell on things.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Rolf was born the youngest of three triplets. Like his mother and his sister before him, after school he went straight into learning to become a Spy. He is searching for what he claims is his rightful reward.
Motivation: Regain custody of his daughter.
Flaws: Ugly. Bonds: Adventurer, Job, Family. Occupation: Spy
Voice: Hissing voice
Attributes [hide]
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 13 (+1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Celestial, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 | 0 | 0 | 0 |
Possessions: 17000 cp. 1 Minor magic item.
Shane Beverly, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a fine chain shirt which he covers with tan colored cloaks and clothing. He has shaved his head bald. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Shane was born into a poor family. Growing up, he dreamt of becoming a Rogue, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Rogue in service of a powerful lord somewhere. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Ugly, Shy, Insane. Bonds: Adventurer, Poor. Occupation: Roofer
Voice: Boston accent
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 18 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 12 (+1) | 15 (+2) | 8 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
Possessions: 600 gp.
Gomory Conway, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has dyed his greying silver hair a little too much giving a sharp silver color. He wears round tiny glasses practically rammed into his face.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Gifted from a young age, Gomory studied abroad. He was taken from his home at a very young age. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud
Ideals: Gifted. Flaws: Emotional. Bonds: Attractive, Enemies, Slave. Occupation: Layabout
Voice: Stutters
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 21 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 15 (+2) | 12 (+1) | 8 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp. Jasper (30 gp). Hematite (5 gp). Sard (30 gp).
Miles Byron, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and wears skinny pants and wears a grey and brown robe with the hood down. His blonde hair is long and unkept. His violet eyes are passionate and lively.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. The war was a terrible time for him, and Miles does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: His father raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Miles took refuge in the large cave and found the beat up bow and armor he uses now. He then took over the family business and is one of the better Ploughman for hire.
Motivation: He feels kind of lost in life; and he loathes his own lifestyle
Ideals: Disciplined. Flaws: Ugly, Depressed. Bonds: Military, Nature. Occupation: Ploughman
Voice: Posh accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 27 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
Possessions: 600 gp. 1 Minor magic item.
Godfrey Adley, Male Human [Permalink]
Personal [hide]
Description: He is lean but muscular and does not wear sleeves and tends to eschew shirts when he can avoid it. He keeps his white hair in a pixie cut. He has gray eyes and a white hat with a tan feather.
Personality: He loves telling others what to do and how they should feel about things. He never wears the same outfit twice, unless he absolutely has to.
History: He is the product a well kept family trust fund and as such has never really known need. From there he went from mercenary job to mercenary job. He has dedicated himself to building a better world.
Motivation: To reunite with his old friends; and he is currently in port desperately looking for someone to get him out
Ideals: Opinionated, Artistic. Bonds: Rich, Adventurer, Slave. Occupation: Sculptor
Voice: Loud with bravado
Attributes [hide]
Medium (5'9") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
Possessions: 25000 cp. Freshwater pearl (12 gp). 1 Minor magic item.
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