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NPC Generator

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Odo Barton, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears light armors faded through time and improper care. His whole body is exceptionally muscular. His hair is white and curly. He has a dull look in his violet eyes.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: He comes from a rich southern family. He has had some formal painting training, and achieved minor success. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Rich. Occupation: Shoemaker

Voice: Pronounces O like U

Attributes [hide]

Odo Barton, Male Human Bard 4
Medium (5'8") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 16 (+3)13 (+1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Lewis Stratford, Male Human [Permalink]

Personal [hide]

Description: This man is dressed in a clean brown cloak covering his clean studded leather. He is muscular with a powerful set of arms. He has dyed his greying red hair a little too much giving a sharp red color. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He speaks before he thinks and is too direct. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now mingles about in high society.

Motivation: To prove his worth to the world.

Flaws: Insomniac, Impulsive, Disease. Bonds: Attractive, Rich. Occupation: Interpreter

Voice: Stutters

Attributes [hide]

Lewis Stratford, Male Human Bard 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 6 (-2)9 (-1) 14 (+2)9 (-1)
Skills Athletics +3, Deception +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 pp. Solid gold idol (600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Finely wrought small gold bracelet (90 gp).


Social Check DCs


Alexandre Wellington, Male Human [Permalink]

Personal [hide]

Description: 6'0" and muscular, this eastern man wears tattered old clothes. Sporting a silver mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are hazel and beady.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is a great chef.

History: The child of a Marshal, who enjoyed hunting, Alexandre was taken on many hunting expeditions. His father took him hunting and taught him how to get in the mind of other creatures. He was granted druidic powers by his dying brother.

Motivation: Wants to work out more often; and to settle down with his crush

Ideals: Athletic, Gifted. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Jeweler

Voice: Deep voice with rolling R's

Attributes [hide]

Alexandre Wellington, Male Human Aristocrat 7
Medium (6'0") Human, Neutral Good (CR 7)
Armor Class 12
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)11 (+0) 7 (-2)15 (+2)
Skills Athletics +5, Medicine +1
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 80 pp. Blue quartz (11 gp). Golden yellow topaz (1500 gp). Citrine (30 gp).


Social Check DCs


William Lester, Male Human [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a shirt that is too small, which lets his gut show, with a ratty black coat over it. His chestnut hair, when down, is lengthy. His eyes are green and he is always smoking a pipe.

Personality: Prone to second guessing himself, he comes off as nervous. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: When he was but 3 years old his parents immigrated from the south. He helped his father out around the business and became quite the natural. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Marry his sister to traveling adventurers; and sabotage a competitor

Flaws: Ugly, Shy. Bonds: Immigrant, Job, Family. Occupation: Jeweler

Voice: Voice breaks

Attributes [hide]

William Lester, Male Human Warrior 3
Medium (5'11") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 15 (+2)14 (+2) 11 (+0)5 (-3)
Skills Insight +2, Stealth +3
Senses Passive Perception 10
Languages Common, Halfling, Infernal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 400 gp. Deep blue spinel (800 gp). Jade (120 gp). Star rose quartz (20 gp).


Social Check DCs


Wymar Ainsley, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he likes to wear grey tank tops with black pants. His auburn hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He likes to make people angry or surprised. A true patriot, Wymar would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Wymar was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He then took over the family business and is one of the better Adventurer for hire.

Motivation: He feels threatened by others; and sabotage a competitor

Flaws: Antagonistic, Fearful. Bonds: Military, Job, Attractive. Occupation: Adventurer

Voice: Middle-eastern accent

Attributes [hide]

Wymar Ainsley, Male Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Acrobatics +2, Performance +2
Senses Passive Perception 12
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 300 gp.


Social Check DCs

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