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NPC Generator

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Advanced [show]


Aldous Lester, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 6'1" and is a bit bulky. He is very muscular particularly in the legs. He wears a tan shirt, with a grey mid length shorts with grey tights and flats, usually wearing a coat over them. He wears a top hat to hide his balding. He wears an eyepatch.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Detective in town.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His divine abilities were realized during a raid on his village. He has never given up on his music dream.

Motivation: Expand his business.

Ideals: Gifted, Artistic. Flaws: Ugly, Shy. Bonds: Job. Occupation: Detective

Voice: Jamaican accent

Attributes [hide]

Aldous Lester, Male Human Expert 4
Medium (6'1") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 28 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)9 (-1) 10 (+0)10 (+0)
Skills Intimidation +2, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 29000 sp.


Social Check DCs


Hugh Reid, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. His hair is short and red. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised in a plains tribe. As a young adult he joined a group advocating for an improvement in Human conditions. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Ideals: Athletic, Extrovert. Flaws: Antagonistic, Racist. Bonds: Nature. Occupation: Layabout

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugh Reid, Male Human Commoner 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 30 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 50 pp. Chrysoberyl (60 gp). Obsidian (16 gp). Carnelian (30 gp). Chalcedony (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Sherwood, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His head has been shaved. He wears an eyepatch.

Personality: Cocky and sure of himself, he believes he is the best Jeweler born in the past three hundred years. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Jeweler business at a young age. Like his mother and his sister before him, after school he went straight into learning to become a Jeweler. He's also a talented Performer, but doesn't like to broadcast it.

Motivation: Expand his business.

Ideals: Entrepeneur, Logical. Flaws: Ugly. Bonds: Job. Occupation: Jeweler

Voice: Pronounces difficult words wrong

Attributes [hide]

Gilbert Sherwood, Male Human Paladin 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 9 (-1)17 (+3) 14 (+2)12 (+1)
Skills Nature +5, Persuasion +3
Senses Passive Perception 12
Languages Common, Auran, Dwarven, Ignan
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Gerald Dumph, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 5'10". He wears suspenders and white workpants. His shirt is blue, and he wears a heavy white leather apron most of the time. He sports a long black beard, and similarly colored long hair. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He snorts whenever he laughs or is feeling confident. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was taken from his home at a very young age. After a long history of fighting, Gerald and his spouse have recently divorced.

Motivation: He is unsatisfied with his job; and further expansion of business

Flaws: Antagonistic. Bonds: Attractive, Slave, Military, Job. Occupation: Carter

Voice: Spits and sputters

Attributes [hide]

Gerald Dumph, Male Human Paladin 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 28 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 10 (+0)12 (+1) 12 (+1)10 (+0)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 4000 cp. Star ruby (400 gp). Obsidian (13 gp).


Social Check DCs


Hunter Gracey, Male Human [Permalink]

Personal [hide]

Description: This younger middle-aged man wears a worn and beaten armor, and a wedding ring on his left hand. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He got into the Animal Trainer business at a young age. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He became a Animal Trainer soon after.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Insomniac, Insane. Bonds: In love, Job. Occupation: Animal Trainer

Voice: Mousy voice

Attributes [hide]

Hunter Gracey, Male Human Rogue 7
Medium (6'6") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 48 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Insight +5, Investigation +6
Senses Passive Perception 12
Languages Common, Terran, Gnoll, Orc
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 60 pp. Lapis lazuli (16 gp). Azurite (16 gp). Violet garnet (500 gp). 1 Minor magic item.


Social Check DCs

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