Norman Trowbridge, Male Human [Permalink]
Personal [hide]
Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears baggy violet pantaloons and a blue scarf. His hair, while still mostly red, has prominent grey streaks. His green eyes dart from person to person.
Personality: His tongue was cut out and he uses sign language. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Norman lived on a farm with his mother, near the main road leading to a nearby town. Like his mother and his sister before him, after school he went straight into learning to become a Brewer. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Brewer, and he later adopted a second daughter.
Motivation: Wants to open a new tavern; and money/treasure
Ideals: Athletic. Flaws: Disease. Bonds: Rich, Family, Job. Occupation: Brewer
Voice: Old Prospector
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 18 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 8 (-1) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 1 |
Possessions: 5000 sp.
Conrad Bradley, Male Human [Permalink]
Personal [hide]
Description: He wears an entirely white suit with grey socks and a vest with buckled shoes. With a patchy golden beard and wild golden hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. Conrad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: He was born on a small isolated farm. Like his father and his sister before him, after school he went straight into learning to become a Sculptor. He inherited the family business which he has now maintained for 12 years.
Motivation: He desires power and/or immortality; and regain custody of his son
Ideals: Optimist. Bonds: Family, Nature, Job, Adventurer. Occupation: Sculptor
Voice: High pitched, excited
Attributes [hide]
Medium (5'4") Human, Neutral Good (CR 8)
Armor Class 13
Hit Points 44 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 10 (+0) | 12 (+1) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +7
Possessions: 200 gp.
Trym Marlowe, Male Human [Permalink]
Personal [hide]
Description: He wears a brown cloak and cross-gartered tan stockings. He carries with him a set of halberds on his belt, each one with a ruby on the hilt. He keeps his long white hair kept up in a rat tail. He is baby faced.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and wishes to resurrect an old love
Ideals: Fighting, Disciplined, Optimist. Bonds: In love, Nature. Occupation: Bowyer
Voice: Relaxed voice
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 13 (6d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 6 (-2) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 200 gp.
Rolf Northcott, Male Human [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a violet suit, green shirt, and violet tie. He carries with him a set of morningstars, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His moppish golden hair is in a traditional bowl cut. He is very pretty but has cold, dead eyes.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with a lost civilization.
History: Born in a small village he learned the ways of the warrior from his father. From there he went from mercenary job to mercenary job. He became a Adventurer soon after.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Impeccable. Bonds: Attractive, Adventurer, Job. Occupation: Adventurer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 400 gp.
Peter Nibley, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears yellow painted combat armor at almost all times. His hair is always cut to a buzz. His amber eyes lackadaisically let the world flow into them.
Personality: He is overprotective of those who hire his services. Flattery will make him almost putty in your hands.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.
Motivation: To protect his home; and he has a rivalry with the church that dominates his actions
Flaws: Selfish. Bonds: Guardian, Religious. Occupation: Guard
Voice: Smoker's lung
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome, Ignan
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
Possessions: 13000 cp. Alexandrite (900 gp). 1 Masterwork Common Melee.
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