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NPC Generator

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Advanced [show]


Drogo Spaulding, Male Human [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears baggy red pantaloons and a brown scarf. His hair is cut close to his head. He is baby faced.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is afraid of women and trembles around them

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He has set out to sabotage the competition.

Motivation: He is content; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Nature, Job. Occupation: Jeweler

Voice: Smoker's lung

Attributes [hide]

Drogo Spaulding, Male Human Barbarian 4
Medium (5'5") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 11 (+0)7 (-2) 12 (+1)12 (+1)
Skills Athletics +3, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +3

Possessions: Just what you see.


Social Check DCs


Dean Chester, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears a robe, a symbol of luck around his neck, and a sickle on his belt. His silver hair and beard is wavy and long. His eyes are hazel and beady.

Personality: He has always had a great fascination with Human culture. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Dean was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A strong sense of loyalty to Human people; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Extrovert. Flaws: Ugly, Racist. Bonds: Poor. Occupation: Spice Merchant

Voice: Boston accent

Attributes [hide]

Dean Chester, Male Human Adept 3
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 9 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 9 (-1)12 (+1) 9 (-1)14 (+2)
Skills Deception +4, Nature +3
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


John Southey, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears brown trousers with yellow and brown striped suspenders. He wears various colorful collared shirts. Sporting a brown mohawk and bushy mustache this man's hair draws a lot of attention. He wears large thick round spectacles.

Personality: He speaks before he thinks and is too direct. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He is the product a well kept family trust fund and as such has never really known need. He struck it rich when he found rare goods in large quantities. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He's attracted to the PC; and he wants to meet his childhood hero

Flaws: Impulsive. Bonds: Rich, Adventurer, Has a crush. Occupation: Adventurer

Voice: Rolls R's

Attributes [hide]

John Southey, Male Human Warrior 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 7 (-2)16 (+3) 10 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Giant, Gnome, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp.


Social Check DCs


Trym Reid, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears dull black sweaters, loose tan pants, and alligator leather shoes. Beneath his sweater he keeps a concealed nunchaku, just in case. His black hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes peer out from beneath his top black hat.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born at the edge of vast island. Over the years he perfected his riding and shooting skills. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it.

Ideals: Persistence. Flaws: Impulsive. Bonds: Enemies, Nature. Occupation: Engraver

Voice: Mumbles to self between sentences

Attributes [hide]

Trym Reid, Male Human Expert 5
Medium (6'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills History +4, Persuasion +5
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 400 gp. Amethyst (150 gp). Chrysoberyl (150 gp).


Social Check DCs


Godfrey Weld, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he wears a brown shirt, with a blue mid length shorts with blue tights and flats, usually wearing a coat over them. His tied-back hair is red. His blue eyes peer out from beneath his feathered brown hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with unlife at a very young age, Godfrey has worked very hard to control his curse. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and to reunite with his old friends

Ideals: Entrepeneur. Flaws: Antagonistic, Disease, Greedy. Bonds: Adventurer. Occupation: Weaver

Voice: Stutters

Attributes [hide]

Godfrey Weld, Male Human Monk 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)8 (-1) 10 (+0)11 (+0)
Skills Athletics +3, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Red-brown spinel (140 gp). Brown-green garnet (140 gp). Sard (70 gp). 1 Breastplate.


Social Check DCs

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