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NPC Generator

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Advanced [show]


Heward Brandon, Male Human [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His red hair is cut jaggedly and amateurishly. He wears round tiny glasses practically rammed into his face.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Heward lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He used his abilities to travel the world and help people.

Motivation: His spouse's relatives view him with great suspicion; and regain custody of his daughter

Ideals: Optimist, Philantrophist. Flaws: Ugly, Sensitive. Bonds: Family. Occupation: Sellsword

Voice: Boston accent

Attributes [hide]

Heward Brandon, Male Human Barbarian 6
Medium (5'9") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 75 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)15 (+2) 14 (+2)15 (+2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Infernal, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Hugh Walcott, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Architect does. His skin is fair and his fingers are delicate and long. His hair is auburn and curly. His brown eyes peer out from beneath his deerstalker yellow hat.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He does not trust anyone and sleeps with one eye open.

History: Hugh was born the youngest of three triplets. He helped his father out around the business and became quite the natural. He has gone from town to town working and never settling down anywhere, but has fallen for a local Ploughman. He hasn't told them the truth, but wants to settle down with them.

Motivation: His relatives are trying to arrange a marriage; and to unite with his brother

Flaws: Shy, Insomniac. Bonds: Job, Family, Has a crush. Occupation: Architect

Voice: Pronounces O like U

Attributes [hide]

Hugh Walcott, Male Human Fighter 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 36 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)12 (+1) 14 (+2)15 (+2)
Skills Arcana +3, Nature +3
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: Just what you see.


Social Check DCs


Ernest Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair, while still mostly silver, has prominent grey streaks. He wears large thick round spectacles.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to make almost anything out of random pieces of junk.

History: The child of eastern immigrants he idolized his father. His druidic abilities were realized during a raid on his village. He now mingles about in high society.

Motivation: He's repulsed by the PC; and he is greedy

Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant. Occupation: Roofer

Voice: High pitched and raspy

Attributes [hide]

Ernest Eastaughffe, Male Human Aristocrat 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)16 (+3) 17 (+3)13 (+1)
Skills Religion +6, Stealth +5
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Druidic
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp.


Social Check DCs


Richard Blythe, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fitting pants and leather jackets. He usually doesn't wear a shirt, he is not a threatening figure. His chestnut hair is greasy and uncared for. His violet eyes dart from person to person to random spaces in the air.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He never wears the same outfit twice, unless he absolutely has to.

History: Richard hails from a village terrorized by goblins. Richard liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was recently attacked on the road and savagely beaten by bandits.

Motivation: A deep hatred of goblins; and he feels the way he acts is they only way to get by in the world

Ideals: Disciplined, Artistic, Impeccable. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Stableman

Voice: High pitched, excited

Attributes [hide]

Richard Blythe, Male Human Wizard 5
Medium (6'0") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 13 (+1)5 (-3) 8 (-1)9 (-1)
Skills Insight +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 gp. Peridot (80 gp). Rich purple corundum (1600 gp). Blue star sapphire (1600 gp). Freshwater pearl (6 gp).


Social Check DCs


Justin Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He does not wear sleeves and tends to eschew shirts when he can avoid it. He sports a flattop hair cut. His brown eyes peer out from beneath his broad white hat.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. He went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Justin and his spouse have recently divorced.

Motivation: Many illithids want him driven away.

Ideals: Opinionated. Flaws: Antagonistic. Bonds: Attractive, Religious, Enemies. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Justin Beckwith, Male Human Expert 5
Medium (5'7") Human, Lawful Good (CR 5)
Armor Class 12
Hit Points 21 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 10 (+0)11 (+0) 11 (+0)15 (+2)
Skills Religion +3, Stealth +5
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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