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NPC Generator

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Advanced [show]


Conrad Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has dyed his greying red hair a little too much giving a sharp red color. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He uses divination through singing.

History: Conrad was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents enrolled him in a Commoner school at a young age so that he could practice his martial talents. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a crush on the local Priest.

Ideals: Philantrophist, Gifted. Flaws: Secretive. Bonds: Attractive, Poor. Occupation: Fisher

Voice: Scandinavian accent

Attributes [hide]

Conrad Wheatley, Male Human Commoner 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 28 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)8 (-1) 12 (+1)11 (+0)
Skills Investigation +2, Nature +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 30000 cp.


Social Check DCs


Geoffrey Hartford, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he typically wears yellow cloth garments or leather armor. He has styled his chestnut hair well, parting it to the right. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: His tongue was cut out and he uses sign language. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: He's in love.

Ideals: Philantrophist. Flaws: Ugly, Disease, Racist. Bonds: Has a crush. Occupation: Scribe

Voice: Speaks with back of mouth

Attributes [hide]

Geoffrey Hartford, Male Human Adept 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)14 (+2) 17 (+3)16 (+3)
Skills Investigation +4, Stealth +5
Senses Passive Perception 13
Languages Common, Auran, Orc
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 8000 cp.


Social Check DCs


Frederick Watson, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He is wearing colorful clothing, dressed as a Marshal, marred by beers. He sports a flattop hair cut. He has several tiny jet earrings on each ear.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He receives visions of the future at random moments

History: He was born at the edge of vast mountains. When Frederick reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He is content; and he wants nothing more than to rejoin the army

Ideals: Artistic, Gifted. Flaws: Ugly. Bonds: Rich, Nature, Military. Occupation: Marshal

Voice: Sighs a lot, exhausted

Attributes [hide]

Frederick Watson, Male Human Adept 3
Medium (5'5") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 23 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 18 (+4)15 (+2) 10 (+0)12 (+1)
Skills Athletics +2, Religion +4
Senses Passive Perception 10
Languages Common, Orc, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 1900 sp. Malachite (7 gp). 3 Thunderstones. 3 Thunderstones. 4 Acid flasks.


Social Check DCs


Odo Northcott, Male Human [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he dresses well, wearing red shirts, loose pants, and blazers most of the time. His chestnut hair is slicked back into a classic pompadour. He has a tattooed face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. Over the years he perfected his riding and shooting skills. He has built up a small fortune and can afford his own way.

Motivation: He uses money and sex appeal to get what he needs; and he has money and likes to spend it

Ideals: Optimist. Bonds: Attractive, Rich, Military, Nature. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Odo Northcott, Male Human Aristocrat 3
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 7
Hit Points 12 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)5 (-3) 9 (-1)15 (+2) 12 (+1)18 (+4)
Skills Investigation +4, Stealth -1
Senses Passive Perception 11
Languages Common, Terran, Ignan
Attacks Melee +3 / 1d8+1, Ranged -1 / 1d8-3, Grapple +1

Possessions: 30 pp. Hematite (10 gp). 3 Holy water. 2 Antitoxin. 3 Holy water.


Social Check DCs


Gerald Pinkerton, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'8" and is a bit bulky. He is very muscular particularly in the legs. He wears brown robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his falchion. With bright chestnut hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: Gerald was born with his mother's beautiful face. After coming to the age of reason, Gerald took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To clean up the streets; and to protect his home

Ideals: Gifted. Bonds: Attractive, Family, Guardian. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Gerald Pinkerton, Male Human Monk 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 30 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 10 (+0)7 (-2) 10 (+0)11 (+0)
Skills History +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 500 gp. Sardonyx (50 gp).


Social Check DCs

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