Adelard Alby, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears just a black suit and is in decent physical shape. He sports a long black beard, and similarly colored long hair. His brown unseeing eyes seem to look past you.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is able to make almost anything out of random pieces of junk.
History: Adelard hails from a village terrorized by orcs. He found a children's book about a Human Cleric who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He has dedicated himself to building a better kind of golem.
Motivation: His name or reputation has been wronged in the past by orcs, and he desires to right it; and he's looking for his big break
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Enemies, Adventurer. Occupation: Shepherd
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 12 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 6 (-2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Chad Thornton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man dresses well, wearing black shirts, loose pants, and blazers most of the time and is in decent physical shape. His golden hair is cut jaggedly and amateurishly. His amber eyes have a joyful gleam in them most of the time.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To get a good night's sleep; and he is unsatisfied with his job
Ideals: Justice. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Seamstress
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'4") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 9 (-1) | 8 (-1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 12000 cp.
Drogo Allerton, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His auburn hair has been sun bleached extensively. He has a dull look in his brown eyes.
Personality: He is happy with his job as a Herbalist. He turns his eye from what people do, preferring to live and let live. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His homeland was ravaged by war and he spent much of his life rebuilding it. After a long history of fighting, Drogo and his spouse have recently divorced.
Motivation: To find somewhere to settle down; and he is unsatisfied with his job
Flaws: Hedonist, Antagonistic, PTSD, Mundane. Bonds: Job. Occupation: Herbalist
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 10 (+0) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +1 / 2d4-2, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 | 1 | 0 |
Possessions: 300 gp. Eye agate (8 gp). Moss agate (8 gp).
Adam Winterbourne, Male Human [Permalink]
Personal [hide]
Description: He wears white trousers with brown and green striped suspenders. He wears various colorful collared shirts. He is physically well-built. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He has always had a great fascination with Human culture. He also is a firm believer in the manly ideal.
History: When he was but 3 years old his parents immigrated from the east. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He moves from town to town, unable to find a place to settle.
Motivation: Human compassion.
Flaws: Insomniac, Racist, Impulsive. Bonds: Attractive, Immigrant. Occupation: Butcher
Voice: Australian accent
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 14 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Just what you see.
Percival Morley, Male Human [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has styled his blonde hair well, parting it to the left. He has blue eyes.
Personality: He is overprotective of those who hire his services. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was born in the east. A few years later when the west was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.
Motivation: To protect his home; and to clean up the streets
Flaws: Insane. Bonds: Adventurer, Immigrant, Guardian, In love. Occupation: Laborer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: Tourmaline (80 gp). Red-brown spinel (80 gp). 1 Half-Plate. 1 Half-Plate. 1 Breastplate.
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