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NPC Generator

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Advanced [show]


Miles Davenport, Male Human [Permalink]

Personal [hide]

Description: With green face paint in a stripe pattern across his face, he is renowned for his bright brown suits and hats. His silver hair is drawn into a tight pony tail with a rose scrunchie. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his brown eyes.

Personality: Miles speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Miles was born with his father's beautiful face. He has had some formal music training, and achieved minor success. He now spends his time doing works of charity.

Motivation: He uses money and sex appeal to get what he needs.

Ideals: Impeccable, Artistic, Philantrophist. Bonds: Attractive, Rich. Occupation: Locksmith

Voice: Low rumbling, strings words together

Attributes [hide]

Miles Davenport, Male Human Warrior 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 31 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Animal Handling +2, Medicine +2
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 400 gp. Chrysoberyl (60 gp). Deep green spinel (60 gp). Onyx (80 gp).


Social Check DCs


Tim Royston, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing green shirts, loose pants, and blazers most of the time. His silver hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant violet.

Personality: He is very quiet and rarely speaks above a whisper. He feeds upon the attention of others.

History: Tim was born with his mother's beautiful face. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He was granted druidic powers by his dying brother.

Motivation: Wants to open a new tavern; and find a way to reverse the transformation of his brother

Ideals: Gifted. Flaws: Shy. Bonds: Attractive, Family, Job. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Tim Royston, Male Human Wizard 4
Medium (5'2") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 7 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 9 (-1)17 (+3) 10 (+0)11 (+0)
Skills Investigation +5, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic, Goblin, Druidic
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1343200000

Possessions: 5000 sp.


Social Check DCs


Wymar Conway, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. With bright red hair and a scraggly beard. His brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is a Actor first and foremost. He believes firmly that knowledge should be universal. He is a great chef.

History: Wymar was born in the east. At a young age he loved to build and create. He was an apprentice working in his mother's forge. He has worked as a Actor like his mother before him.

Motivation: He wants to meet his childhood hero; and balancing his hectic life and new actor responsibilities is difficult

Ideals: Gifted, Persistence. Flaws: Insane. Bonds: Adventurer, Job. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Wymar Conway, Male Human Expert 6
Medium (6'0") Human, Lawful Good (CR 6)
Armor Class 8
Hit Points 32 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 15 (+2)13 (+1) 17 (+3)13 (+1)
Skills Deception +4, Stealth +1
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +1 / 2d6-2, Grapple +3

Possessions: 2000 sp. Star rose quartz (60 gp). Hematite (16 gp).


Social Check DCs


William Merton, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears professional attire. He keeps his long black hair kept up in a rat tail. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: His tongue was cut out and he uses sign language. He is obsessed with a lost civilization.

History: He was born in the south, but his parents moved at a very young age to the west. From his teen years he was always beautiful and desirable, so people have always doted on him. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Addict, Disease. Bonds: Attractive, Adventurer, Immigrant. Occupation: Locksmith

Voice: Speaks in third person

Attributes [hide]

William Merton, Male Human Barbarian 3
Medium (6'3") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 27 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 13 (+1)15 (+2) 12 (+1)11 (+0)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common, Abyssal, Celestial
Attacks Melee +0 / 1d8-2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1400 sp. A miniature golden chest with tiny emeralds lining the top (30 gp).


Social Check DCs


Gerald Stansfield, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears just a red suit. He has a black handlebar mustache and slicked back black hair. His violet eyes dart from person to person.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: A powerful necromancer made him what he is. A freak accident while working with his Courier father left him crippled. He became a Sailor soon after.

Motivation: To settle down with his crush; and wants his loneliness to end

Flaws: Shy, Disease. Bonds: Job, Mentor, Has a crush. Occupation: Sailor

Voice: Draws out vowels

Attributes [hide]

Gerald Stansfield, Male Human Cleric 4
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 12 (+1)16 (+3) 13 (+1)11 (+0)
Skills Performance +2, Survival +3
Senses Passive Perception 11
Languages Common, Draconic, Orc, Infernal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 28000 sp.


Social Check DCs

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