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NPC Generator

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Advanced [show]


Godfrey Langdon, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he is constantly adorned with expensive silk clothing, often dyed in bright blue and white, and wears rings and necklaces with large, colorful gems, and is pretty ugly. His silver hair and beard is wavy and long. His green eyes are slightly larger than normal.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He cannot resist a sob story and will often dote over anyone who has one.

History: Godfrey was raised in a hard working conservative environment. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has worked as a Ruler like his mother before him.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Philantrophist. Flaws: Ugly, Cynical. Bonds: Rich, Job, Adventurer. Occupation: Ruler

Voice: Old Prospector

Attributes [hide]

Godfrey Langdon, Male Human Monk 4
Medium (5'9") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)13 (+1) 13 (+1)12 (+1)
Skills History +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Richard Adley, Male Human [Permalink]

Personal [hide]

Description: He wears a white cloak and cross-gartered grey stockings. He has relatively light skin and is very physically imposing due to his abundance of muscles. His tied-back hair is silver. His eyes are gray.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Richard was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 6 years.

Motivation: To reunite with his old friends; and meet up once more with his childhood friend

Ideals: Optimist. Flaws: Secretive. Bonds: Job, Adventurer. Occupation: Bellfounder

Voice: Boston accent

Attributes [hide]

Richard Adley, Male Human Ranger 5
Medium (5'8") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 17 (+3)13 (+1)
Skills Performance +4, Stealth +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 700 gp.


Social Check DCs


Miles Winterbourne, Male Human [Permalink]

Personal [hide]

Description: He dresses in green turtlenecks beneath a grey coat with yellow slacks. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a cross on it. His hair is short and auburn. His ears are large.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: His father raised him in a mountain cabin. He worked as a nervous Brewer and found it very stressful. He now owns his own business.

Motivation: He is currently in port desperately looking for someone to get him out; and expand his business

Flaws: Ugly. Bonds: Job, In love, Nature, Slave. Occupation: Brewer

Voice: Spits words with contempt

Attributes [hide]

Miles Winterbourne, Male Human Wizard 5
Medium (5'1") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 9 (-1)12 (+1) 9 (-1)15 (+2)
Skills Acrobatics +3, History +4
Senses Passive Perception 9
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12432

Possessions: 10000 cp. 1 Minor magic item.


Social Check DCs


Theodoric Burton, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His skin is fair and his fingers are delicate and long. His red hair is greying along the sides and has receded to reveal a widow's peak. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He snorts whenever he laughs or is feeling confident. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: He was born in the north, but his parents moved at a very young age to the east. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his son.

Ideals: Artistic. Flaws: Insomniac. Bonds: Family, Immigrant, Religious. Occupation: Detective

Voice: Booming voice

Attributes [hide]

Theodoric Burton, Male Human Cleric 4
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)16 (+3) 12 (+1)12 (+1)
Skills History +5, Nature +5
Senses Passive Perception 11
Languages Common, Auran, Goblin, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 500 gp.


Social Check DCs


Tim Middleton, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a violet Stetson hat and violet clothes. He wears a Stetson hat to cover his moderate length black hair. His eyes, though not visible through his cowl, are green.

Personality: Stoic and calm, he prefers to meditate than take action. He does not trust anyone and sleeps with one eye open.

History: Tim was born in the east. At a young age he loved to build and create. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His name or reputation has been wronged in the past by gnolls, and he desires to right it; and several ex partners dislike his way of doing things and want revenge

Ideals: Athletic, Disciplined, Persistence. Flaws: Insomniac. Bonds: Adventurer, Enemies. Occupation: Fisher

Voice: Cold and demanding tone

Attributes [hide]

Tim Middleton, Male Human Expert 7
Medium (5'4") Human, Lawful Good (CR 7)
Armor Class 11
Hit Points 43 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 12 (+1)7 (-2)
Skills Religion +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 1000 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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