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NPC Generator

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Advanced [show]


Gerald Altham, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear brown pants and tee shirts. He has a very tight haircut. He has several tiny amber earrings on each ear.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He uses divination through singing.

History: He comes from a rich northern family. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He has achieved small success as a Seamstress.

Motivation: To reunite with his old friends; and balancing his hectic life and new seamstress responsibilities is difficult

Ideals: Gifted. Bonds: Rich, Job, Debt, Adventurer. Occupation: Seamstress

Voice: Australian accent

Attributes [hide]

Gerald Altham, Male Human Druid 6
Medium (5'6") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)16 (+3) 13 (+1)13 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 11
Languages Common, Ignan, Dwarven, Sylvan
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 200 gp. Golden yellow topaz (1300 gp). 1 Minor magic item.


Social Check DCs


Raymond Tenley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a violet shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them and is in decent physical shape. He has a small bristly mustache and wavy blonde hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is happy with his job as a Beggar. He turns his eye from what people do, preferring to live and let live. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. There was a wharf not far from home where he often wandered off to fish. He became a Beggar soon after.

Motivation: He's in love; and wants his loneliness to end

Flaws: Antagonistic. Bonds: Attractive, Job, Has a crush, Nature. Occupation: Beggar

Voice: Cold and demanding tone

Attributes [hide]

Raymond Tenley, Male Human Ranger 7
Medium (6'1") Human, Chaotic Good (CR 7)
Armor Class 12
Hit Points 34 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 14 (+2)13 (+1) 18 (+4)14 (+2)
Skills Insight +7, Investigation +4
Senses Passive Perception 14
Languages Common, Druidic
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501000

Possessions: 700 gp.


Social Check DCs


Alexandre Tatum, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He wears pastel leather gloves, a pastel jacket, and tight pants. With a patchy white beard and wild white hair. His eyes are blue.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He got into the Sculptor business at a young age. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now owns his own business.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Job, Military. Occupation: Sculptor

Voice: Speaks fast with a slight lisp

Attributes [hide]

Alexandre Tatum, Male Human Commoner 6
Medium (6'4") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 9 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 8 (-1)15 (+2) 11 (+0)11 (+0)
Skills Deception +3, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3

Possessions: 800 gp. Obsidian (4 gp). Rock crystal (80 gp). Black pearl (1100 gp).


Social Check DCs


Arnold Everly, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a black poncho over his likewise colored trousers and shirt. He has done his best to style his brown hair to look like a famous performer. He has a dull look in his amber eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was always a brilliant, if unscrupulous mind. He was an athlete and attended two major summer competitions. He never won. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg; and to share knowledge with the world

Ideals: Athletic, Logical. Flaws: Shy, Insane. Bonds: Job. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Arnold Everly, Male Human Bard 4
Medium (5'11") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 13 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 8 (-1)15 (+2) 9 (-1)12 (+1)
Skills Investigation +4, Stealth +5
Senses Passive Perception 9
Languages Common, Giant, Goblin
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 300 gp. Rhodochrosite (14 gp). Emerald (1100 gp).


Social Check DCs


Godfrey Walcott, Male Human [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is renowned for his bright brown suits and hats. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His blue eyes lackadaisically let the world flow into them.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. Flattery will make him almost putty in your hands.

History: Godfrey lived on a farm with his father, near the main road leading to a nearby town. Through the years after Godfrey was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Godfrey's father didn't care for him much, and the feeling was mutual. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their son. He worked as a Server, and he later adopted a second son.

Motivation: Wants a kiss; and to unite with his brother

Ideals: Gifted. Flaws: Selfish, Antagonistic. Bonds: Family, Has a crush. Occupation: Server

Voice: Hollow voice

Attributes [hide]

Godfrey Walcott, Male Human Rogue 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)15 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Performance +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 200 gp. 1 Smokesticks. 3 Acid flasks. 1 Alchemist’s fire. 2 Antitoxin.


Social Check DCs

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