Robert Blakeley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who dresses like a well dressed Weaver does. His black hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes dart from person to person to random spaces in the air.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He was born on a small isolated farm. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Weaver.
Motivation: Retire the richest man in the south; and expand his business
Ideals: Passionate, Entrepeneur. Flaws: Fearful. Bonds: Job, Nature. Occupation: Weaver
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 33 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 1 Minor magic item. 1 Minor magic item.
Gunter Beitz, Male Human [Permalink]
Personal [hide]
Description: This younger middle-aged man is wearing a long, brown cloak, and a wedding ring on his right hand. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: A deeply religious man he believes everything happens for a reason. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: A powerful necromancer made him what he is. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To get a good night's sleep; and wishes to resurrect an old love
Ideals: Logical. Flaws: Insomniac. Bonds: In love, Religious, Rich, Mentor. Occupation: Crown-heir
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 10 (+0) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +6 / 1d10+4, Ranged +4 / 1d10+2, Grapple +4
Possessions: 400 gp. Violet garnet (800 gp). Hematite (9 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Kyle Dayton, Male Human [Permalink]
Personal [hide]
Description: He usually wears his red robe and has his rapier always slung over his shoulder, and carries rapiers. He wears a colorful flower in his chestnut hair. His violet eyes lackadaisically let the world flow into them.
Personality: He is a Shoemaker first and foremost. He believes firmly that knowledge should be universal. He invites people to come help in his community garden.
History: Born in the south to a Shoemaker, Kyle learned a great deal about his father's area of expertise. There was a wharf not far from home where he often wandered off to fish. He struck the Shoemaker job and began his own company from there.
Motivation: He is unsatisfied with his job; and sabotage a competitor
Ideals: Fighting, Philantrophist. Bonds: Attractive, Job, Nature. Occupation: Shoemaker
Voice: Irish accent
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 28 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Chad Anderton, Male Human [Permalink]
Personal [hide]
Description: This northern man wears a black cloak and cross-gartered blue stockings. His clothes are grease stained in places. He keeps his black hair in a pixie cut. He is very pretty but has cold, dead eyes.
Personality: Chad is depressed about a lot of things. He tends to be a nihilist. As long as the job gets done he does not care how it got done.
History: Born to a poor family in the city he treasured whatever gifts he got. He took every job he could get his hands on, but the opportunities for Humans in the north were limited. He left for the north, certain he would find work there.
Motivation: He feels kind of lost in life; and he is currently in port desperately looking for someone to get him out
Ideals: Professionalism. Flaws: Depressed. Bonds: Poor, Immigrant, Attractive. Occupation: Mayor
Voice: High pitched and raspy
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 4)
Armor Class 12
Hit Points 20 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +5
Possessions: 17000 sp. 1 Masterwork Common Melee.
Lewis Willoughby, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His brown hair has been sun bleached extensively. His blue eyes have a joyful gleam in them most of the time.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is afraid of women and trembles around them
History: He was born at the edge of vast plains. There was a wharf not far from home where he often wandered off to fish. He's also a talented Bookbinder, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Entrepeneur, Philantrophist. Flaws: Shy. Bonds: Nature, Job. Occupation: Carter
Voice: Dark and ominous
Attributes [hide]
Medium (5'11") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 23 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
Possessions: 400 gp. Moss agate (11 gp). 1 Minor magic item.
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