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NPC Generator

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Advanced [show]


Patrick Ansley, Male Human [Permalink]

Personal [hide]

Description: Standing 5'11", this man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long silver hair reaches down to his waist. His face is covered beneath a completely black helmet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He has a habit of throwing himself into exceedingly dangerous situations.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His druidic abilities were realized during a raid on his village. He was granted druidic powers by his dying brother.

Motivation: He wants nothing more than to rejoin the army; and to prove his worth to the world

Ideals: Joker, Gifted. Flaws: Impulsive. Bonds: Military. Occupation: Performer

Voice: Spits and sputters

Attributes [hide]

Patrick Ansley, Male Human Barbarian 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 37 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 11 (+0)17 (+3) 13 (+1)11 (+0)
Skills Arcana +6, Insight +4
Senses Passive Perception 11
Languages Common, Infernal, Halfling, Ignan
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Obsidian (14 gp). Tourmaline (100 gp). Aquamarine (1100 gp). Hematite (14 gp).


Social Check DCs


Gomory Everly, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears dark leathers with embroidery. He has a small bristly mustache and wavy red hair. His half smiles and violet eyes are beguiling and draw you in.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. The war was a terrible time for him, and Gomory does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He feels kind of lost in life.

Ideals: Disciplined. Flaws: Depressed. Bonds: Attractive, Military, Mentor. Occupation: Doctor

Voice: Middle-eastern accent

Attributes [hide]

Gomory Everly, Male Human Ranger 3
Medium (5'9") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 16 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 10 (+0)13 (+1) 7 (-2)5 (-3)
Skills Acrobatics +3, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Ignan
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 12000 cp. 1 Silk rope.


Social Check DCs


William Carlton, Male Human [Permalink]

Personal [hide]

Description: He likes to wear red tank tops with grey pants. He carries with him a set of shortspears, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His black hair is thinning but still full. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, William and his spouse have recently divorced.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Fighting. Flaws: Insomniac, Impulsive, Antagonistic. Bonds: Rich. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

William Carlton, Male Human Druid 4
Medium (5'10") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 5 (-3)15 (+2) 9 (-1)8 (-1)
Skills Deception +1, Perception +1
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Silver pearl (50 gp). 1 Minor magic item.


Social Check DCs


Henry Tinley, Male Human [Permalink]

Personal [hide]

Description: He wears a black vest with golden trim over his white shirt. His blue leather gloves and pants are well-kept, and his black boots flare out at the collars. His blonde hair is knotted and matted. His skin is flawless and his gray eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Spy arts, while his father instructed him in etiquette, music and courtly manner. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To prove his worth to the world; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Attractive, Rich. Occupation: Spy

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Henry Tinley, Male Human Ranger 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 23 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 9 (-1)14 (+2) 10 (+0)7 (-2)
Skills Deception +1, Persuasion +1
Senses Passive Perception 10
Languages Common, Celestial, Auran
Attacks Melee +3 / 2d4+0, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 500 gp. An abacus with copper, silver and gold markers (130 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). A necklace of small pink pearls (1000 gp).


Social Check DCs


Adelard Hampton, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries a battered hand crossbow and tarnished dagger as well. He has wavy silver hair. His eyes are green and catlike.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He comes from a rich eastern family. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He is greedy; and he uses money and sex appeal to get what he needs

Ideals: Fighting, Impeccable. Bonds: Rich, Attractive, Adventurer. Occupation: Server

Voice: Russian accent

Attributes [hide]

Adelard Hampton, Male Human Sorcerer 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 10 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 9 (-1)12 (+1) 13 (+1)13 (+1)
Skills Intimidation +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 300 gp. Jasper (40 gp). Citrine (40 gp). Deep green spinel (80 gp). Red spinel (80 gp). 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.


Social Check DCs

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