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Advanced [show]


Geoffrey Alston, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He sports a flattop hair cut. His green eyes have a joyful gleam in them most of the time.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the south, but his parents moved at a very young age to the east. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality; and he's looking for his big break

Ideals: Disciplined, Joker. Bonds: Adventurer, Poor, Immigrant. Occupation: Healer

Voice: Can't modulate volume

Attributes [hide]

Geoffrey Alston, Male Human Warrior 7
Medium (6'0") Human, Chaotic Good (CR 7)
Armor Class 13
Hit Points 55 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 13 (+1)5 (-3) 18 (+4)10 (+0)
Skills Insight +7, Persuasion +3
Senses Passive Perception 14
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +6 / 2d8+3, Grapple +3

Possessions: 7000 sp. Black star sapphire (1500 gp). Banded agate (6 gp). Freshwater pearl (6 gp).


Social Check DCs


John Harlow, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He is generally shirtless and showing off his tattooed chest. His whole body is exceptionally muscular. His hair is always cut to a buzz. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He hates goblins. He views them as having robbed his home of its proper glory. He does suffer from mild PTSD, and the sight of goblins may trigger it at times.

History: John was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He worked as a nervous Crown-heir and found it very stressful. Days after completing his studies, news broke out that his hometown was attacked by goblins. John was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the goblins.

Motivation: To be a Painter again.

Flaws: Insane. Bonds: Immigrant, Enemies, Poor, Job. Occupation: Crown-heir

Voice: Posh accent

Attributes [hide]

John Harlow, Male Human Ranger 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 21 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 7 (-2)12 (+1) 11 (+0)15 (+2)
Skills Medicine +3, Persuasion +5
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 120 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Watson, Male Human [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears skinny pants and wears a brown and white robe with the hood down. His whole body is exceptionally muscular. His white hair is greying along the sides and has receded to reveal a widow's peak. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Trym was born on a far western plains where he grew up under the tutelage of his father, an expert Doctor. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it.

Flaws: Antagonistic, Shy. Bonds: Immigrant, Religious, Enemies. Occupation: Doctor

Voice: Australian accent

Attributes [hide]

Trym Watson, Male Human Rogue 4
Medium (5'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 12 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 9 (-1)12 (+1) 12 (+1)13 (+1)
Skills Acrobatics +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3

Possessions: 11000 sp.


Social Check DCs


Kyle Yorke, Male Human [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears tattered old clothes. He has no hair. His blue eyes have a joyful gleam in them most of the time.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He has a minor phobia of water and hates getting wet.

History: He got into the Mortician business at a young age. He dropped out of school before completing his studies. He tends to his Mortician job now, and dutifully fulfills any obligations he has.

Motivation: He is wracked by social anxiety.

Ideals: Athletic, Logical. Flaws: Ugly, Fearful. Bonds: Job. Occupation: Mortician

Voice: Deep voice with rolling R's

Attributes [hide]

Kyle Yorke, Male Human Ranger 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 11 (+0)12 (+1) 12 (+1)16 (+3)
Skills Insight +3, Performance +5
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp.


Social Check DCs


Frederick Tindall, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He carries a battered shortbow and tarnished whip as well. His silver hair is cut short. His face is covered beneath a completely black helmet.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: Frederick was raised in a hard working conservative environment. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Frederick fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is unsatisfied with his job; and balancing his hectic life and new carter responsibilities is difficult

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Carter

Voice: Soft and melodious

Attributes [hide]

Frederick Tindall, Male Human Cleric 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 19 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)7 (-2) 9 (-1)15 (+2) 12 (+1)10 (+0)
Skills History +4, Insight +3
Senses Passive Perception 11
Languages Common, Gnoll, Goblin
Attacks Melee +5 / 1d10+3, Ranged +0 / 1d10-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11532

Possessions: 11000 sp. 2 Smokesticks. 4 Thunderstones.


Social Check DCs

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