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NPC Generator

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Advanced [show]


Charles Hartford, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He has a moderate pudge and is not very fit. His brown hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: He has always had a great fascination with Human culture. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: Charles was raised in a hard working conservative environment. He was an apprentice working in his mother's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Human compassion.

Ideals: Optimist. Flaws: Racist, Shy. Bonds: In love, Job. Occupation: Detective

Voice: American accent

Attributes [hide]

Charles Hartford, Male Human Sorcerer 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)16 (+3) 12 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Terran, Halfling, Aquan
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 1400 sp. Star rose quartz (80 gp).


Social Check DCs


Ralf Stafford, Male Human [Permalink]

Personal [hide]

Description: This man stands a little under 5'6" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He has blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Flattery will make him almost putty in your hands.

History: He was born blind and as such lacked many opportunities for work. His parents enrolled him in a Expert school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: To reunite with his absent father; and to unite with his sister

Ideals: Joker, Gifted. Flaws: Selfish, Disease. Bonds: Attractive. Occupation: Mason

Voice: Dutch accent

Attributes [hide]

Ralf Stafford, Male Human Expert 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Intimidation +2
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 6000 cp. Banded agate (7 gp). Sardonyx (60 gp). Chalcedony (60 gp).


Social Check DCs


Gomory Ainsworth, Male Human [Permalink]

Personal [hide]

Description: He has a missing left leg. He wears a red vest and prefers white and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has a long chestnut beard with little hanging trinkets. His thin eyebrows rest above his beady violet eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist, Logical, Gifted. Flaws: Ugly. Occupation: Barber

Voice: Boston accent

Attributes [hide]

Gomory Ainsworth, Male Human Sorcerer 3
Medium (5'0") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 12 (+1)10 (+0) 15 (+2)13 (+1)
Skills Athletics +1, History +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 400 gp. Lapis lazuli (8 gp). Moss agate (8 gp). Bloodstone (50 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Anthony Hackney, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He tends to wear a yellow poncho over his likewise colored trousers and shirt. His long red hair reaches down to his waist. His eyes are blue and catlike.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a ruthless business man, a trait he acquired from his mother.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Anthony reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He hasn't been sleeping well lately.

Motivation: He has a crush on the local Bowyer; and he would like to get married and retire

Ideals: Entrepeneur, Gifted. Flaws: Insomniac. Bonds: Military, Has a crush. Occupation: Junk Dealer

Voice: Laughs frequently while speaking

Attributes [hide]

Anthony Hackney, Male Human Ranger 3
Medium (5'2") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 14 (+2)9 (-1) 15 (+2)10 (+0)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. Red spinel (160 gp). Obsidian (9 gp). Bloodstone (40 gp).


Social Check DCs


Aldous York, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He typically wears a sleeveless long coat of deep black leather and dull green iron scale mail. His whole body is exceptionally muscular. He has a long golden beard with little hanging trinkets. His hazel eyes are passionate and lively.

Personality: He is a Unemployed first and foremost. He believes firmly that knowledge should be universal. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Sold as a small child to a brothel owner, Aldous was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Cursed with lycanthropy at a very young age, Aldous has worked very hard to control his curse. He has worked as a Unemployed like his father before him.

Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor

Ideals: Philantrophist. Flaws: Disease. Bonds: Immigrant, Job, Mentor. Occupation: Unemployed

Voice: Stutters

Attributes [hide]

Aldous York, Male Human Druid 3
Medium (5'10") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 17 (+3)12 (+1) 7 (-2)13 (+1)
Skills Animal Handling +0, Arcana +3
Senses Passive Perception 8
Languages Common, Celestial
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2800 sp.


Social Check DCs

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