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NPC Generator

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Randal Brandon, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He likes to wear pastel tank tops with black pants. His silver hair is well kept and his bushy mustache is tapered upwards at the ends. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: While he acts the brute, he is far gentler than he would appear. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born at the edge of vast desert. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Randal fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To get a good night's sleep; and wants to work out more often

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Military, Nature. Occupation: Cartwright

Voice: Excited and jittery

Attributes [hide]

Randal Brandon, Male Human Warrior 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 9
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 6 (-2)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +1, History +3
Senses Passive Perception 10
Languages Common, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +3

Possessions: 800 sp.


Social Check DCs


Bernard Hailey, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. His long auburn hair is drawn into a two foot long braid. His green eyes are slightly larger than normal.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born several months after his father was called into army service. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: He's looking for his big break; and he is unsatisfied with his job

Ideals: Disciplined. Flaws: Impulsive. Bonds: Military, Job, Adventurer. Occupation: Blacksmith

Voice: Laughs frequently while speaking

Attributes [hide]

Bernard Hailey, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)15 (+2) 12 (+1)13 (+1)
Skills Athletics +3, Deception +3
Senses Passive Perception 11
Languages Common, Draconic, Ignan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +3

Possessions: 400 sp. 1 Half-Plate. 1 Darkwood Shield.


Social Check DCs


Everard Enfield, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears an entirely grey suit with black socks and a vest with buckled shoes. He keeps his long silver hair kept up in a rat tail. His eyes, though not visible through his cowl, are amber.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He is the product a well kept family trust fund and as such has never really known need. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Shepherd work with an outfit from a few towns over. Shepherd work suited him well, and with each successful project, he earned more gold and more respect from his peers. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is unsatisfied with his job.

Bonds: Attractive, Military, Rich, Job. Occupation: Shepherd

Voice: pre-pubescent

Attributes [hide]

Everard Enfield, Male Human Monk 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)15 (+2) 11 (+0)14 (+2)
Skills Acrobatics +4, Intimidation +4
Senses Passive Perception 10
Languages Common, Celestial, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +4

Possessions: 500 sp. 1 Magnifying glass. 1 Average lock.


Social Check DCs


Henry Barton, Male Human [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner, and he perpetually has his bow ready. He sports a flattop hair cut. His half smiles and violet eyes are beguiling and draw you in.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is an amazing painter.

History: Born to a pair of adventurers, Henry grew up listening to his father's many stories. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark; and he has passion for adventuring and risk

Ideals: Fighting, Disciplined, Gifted. Bonds: Attractive, Adventurer. Occupation: Armorer

Voice: Soothing and warm

Attributes [hide]

Henry Barton, Male Human Adept 3
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 14
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 12 (+1)12 (+1) 10 (+0)12 (+1)
Skills Animal Handling +2, Persuasion +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 300 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs


Gilbert Breeden, Male Human [Permalink]

Personal [hide]

Description: He wears skinny pants and wears a black and green robe with the hood down. He has a moderate pudge and is not very fit. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady hazel eyes.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His religion dominates his actions; and wants to have a good time and be beloved

Ideals: Optimist, Gifted. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Carter

Voice: Mumbles to self between sentences

Attributes [hide]

Gilbert Breeden, Male Human Fighter 5
Medium (6'4") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 13 (+1)12 (+1) 16 (+3)11 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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