Gilbert Adley, Male Human [Permalink]
Personal [hide]
Description: He is in excellent shape and prefers to wear yellow pants and tee shirts. His hair is long and black with streaks of red, and is pulled back with small yellow clips. His beard is red, braided, and well cared for. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. Animals are drawn to him, and he is able to talk to them.
History: He was born in the south, but his parents moved at a very young age to the east. After coming to the age of reason, Gilbert took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to travel the world and help people.
Motivation: Wants to work out more often.
Ideals: Athletic, Gifted, Philantrophist. Bonds: Guardian, Immigrant. Occupation: Crown-heir
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 22 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Citrine (20 gp). Hematite (7 gp).
Dustin Cumberbatch, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is well dressed, constantly wearing a pastel suit, red shirt, and tan tie. He wears his hair in dreadlocks. He wears round tiny glasses practically rammed into his face.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He is a great chef.
History: He was raised in a white middle class family as the only child. Over the years he perfected his riding and shooting skills. He bought a hand crossbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He is compelled to act according to his religious beliefs; and he is content
Ideals: Gifted. Flaws: Racist, Mundane. Bonds: Nature, Religious. Occupation: Performer
Voice: Spanish accent
Attributes [hide]
Medium (5'8") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 27 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 100 gp.
Guy Dayton, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He dresses well, wearing white shirts, loose pants, and blazers most of the time. He wears his chestnut hair up in a very large beehive style do. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He never swears and excessively uses polite adverbs when speaking. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.
History: He was born in the east. Guy was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Server. He moves from town to town, unable to find a place to settle.
Motivation: Wants to have a good time and be beloved; and to get a good night's sleep
Ideals: Optimist, Logical. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Server
Voice: Speaks with a cold
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 25 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp. Black star sapphire (500 gp). Deep blue spinel (400 gp).
Alexandre Melancon, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears a faded coat and loose pants complete with wide-brimmed hat, and is pretty ugly. His brown hair is cut short with large spiked bangs in the front. His fierce hazel eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. His homeland was ravaged by war and he spent much of his life rebuilding it. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to open a new tavern
Ideals: Disciplined, Artistic. Flaws: Ugly, Shy, PTSD. Occupation: Doctor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 16 (+3) | 12 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 2800 sp.
Everard Barlow, Male Human [Permalink]
Personal [hide]
Description: A middle-aged man, he wears loose pants and a collared shirt complete with sweater beneath his coat, and is pretty ugly. His hair, while still mostly red, has prominent grey streaks. His green eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is obsessed with finding treasure.
History: His mother raised him in a mountain cabin. As a young adult he joined a group advocating for an improvement in Human conditions. He has dedicated himself to building a better village for his children.
Motivation: He wants to meet his childhood hero.
Ideals: Artistic. Flaws: Ugly, Racist. Bonds: Adventurer, Nature. Occupation: Spice Merchant
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 8)
Armor Class 9
Hit Points 72 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 17 (+3) | 16 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Auran, Gnome, Orc
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 4 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 600 gp. Alexandrite (1000 gp). Aquamarine (1000 gp). Peridot (80 gp).
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