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NPC Generator

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Advanced [show]


Roland Shirley, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is typically in his Detective uniform. His white hair is cut jaggedly and amateurishly. His amber eyes peer out from beneath his feathered tan hat.

Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: When he was but 5 years old his parents immigrated from the north. His childhood dream was to be a Shoemaker, but he was a colossal failure. He's also a talented Shoemaker, but doesn't like to broadcast it.

Motivation: To prove his worth to the world; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Flaws: Impulsive. Bonds: Job, Immigrant. Occupation: Detective

Voice: Hissing voice

Attributes [hide]

Roland Shirley, Male Human Expert 4
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 10
Hit Points 33 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 17 (+3)13 (+1) 15 (+2)8 (-1)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 100 gp. 1 Minor magic item.


Social Check DCs


Percival Abram, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a pastel collared shirt and tan pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt. He keeps his golden hair in a pixie cut. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.

Personality: He loves telling others what to do and how they should feel about things. He is obsessed with a lost civilization.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Athletic, Opinionated, Gifted. Flaws: Ugly. Bonds: Adventurer. Occupation: Baker

Voice: pre-pubescent

Attributes [hide]

Percival Abram, Male Human Aristocrat 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 12
Hit Points 58 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 19 (+4)15 (+2) 14 (+2)10 (+0)
Skills Arcana +5, History +5
Senses Passive Perception 12
Languages Common, Infernal, Sylvan
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2

Possessions: 700 gp.


Social Check DCs


Henry Clapham, Male Human [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather. His white hair is heavily combed to the right. His eyes are violet and catlike.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Druid school at a young age so that he could practice his necromantic talents. He has dedicated himself to building a better kind of golem.

Motivation: Wants a kiss; and he is greedy

Ideals: Artistic, Gifted. Bonds: Adventurer, Rich, Has a crush. Occupation: Miner

Voice: Irish accent

Attributes [hide]

Henry Clapham, Male Human Druid 4
Medium (5'6") Human, Neutral Good (CR 4)
Armor Class 9
Hit Points 28 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 13 (+1)16 (+3) 7 (-2)4 (-3)
Skills Animal Handling +0, Medicine +0
Senses Passive Perception 8
Languages Common, Druidic, Orc, Giant
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Justin Barlow, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep brown leather and dull green iron scale mail. He is portly but not overly obese. His small hat is riddled with cuts and holes. He has several tiny aquamarine earrings on each ear.

Personality: He is almost excessively polite to everyone, even when angry. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised in a white middle class family as the only child. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He seems to be bored by most things; and wants to have a good time and be beloved

Ideals: Optimist. Flaws: Ugly, Shy, Mundane. Bonds: Rich. Occupation: Jeweler

Voice: Speaks with lips pursed

Attributes [hide]

Justin Barlow, Male Human Sorcerer 5
Medium (5'7") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 9 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 9 (-1)12 (+1) 11 (+0)15 (+2)
Skills Athletics +2, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Celestial
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12664

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trey Acton, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'1" has a big stupid grin on his face most of the time. He is typically in his Performer uniform. He has dyed his greying blonde hair a little too much giving a sharp blonde color. His blue eyes dart from person to person.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: A powerful necromancer made him what he is. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He ran away from his former home and has been making his living as a Performer for the past few years.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Flaws: Emotional, Shy. Bonds: Job, Mentor, Nature. Occupation: Performer

Voice: Pronounces O like U

Attributes [hide]

Trey Acton, Male Human Commoner 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 14 (+2)12 (+1) 14 (+2)11 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3

Possessions: 41000 sp.


Social Check DCs

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