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Advanced [show]


Aldous Yeardley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, violet cloak. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a small hat to hide his balding. His face is covered beneath a completely black helmet.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When Aldous reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He inherited the family business which he has now maintained for 3 years.

Motivation: Expand his business; and he feels threatened by others

Ideals: Gifted. Flaws: Fearful. Bonds: Attractive, Job, Military. Occupation: Detective

Voice: Whispers

Attributes [hide]

Aldous Yeardley, Male Human Wizard 6
Medium (5'2") Human, Neutral Good (CR 6)
Armor Class 13
Hit Points 42 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 19 (+4)9 (-1) 11 (+0)14 (+2)
Skills Acrobatics +6, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 100 gp. Star ruby (1200 gp).


Social Check DCs


Miles Ridley, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His white hair is greying along the sides and has receded to reveal a widow's peak. His blue eyes are passionate and lively.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He loves his children and doesn't want them to worry about him. He loves to share his music with anyone who is interested.

History: Born in the east to a Shipwright, Miles learned a great deal about his father's area of expertise. His childhood dream was to be a Adventurer, but he was a colossal failure. He inherited the family business which he has now maintained for 14 years.

Motivation: Find a way to reverse the transformation of his sister; and he's repulsed by the pc

Ideals: Artistic. Flaws: Antagonistic. Bonds: Rich, Family, Job. Occupation: Shipwright

Voice: Eastern European accent

Attributes [hide]

Miles Ridley, Male Human Wizard 5
Medium (6'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 16 (+3)3 (-4) 17 (+3)16 (+3)
Skills Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 500 gp.


Social Check DCs


Gerald Benson, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and grey, and wears rings and necklaces with large, colorful gems, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His chestnut hair is lengthy. His green eyes are slightly larger than normal.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He comes from a rich northern family. Gerald was born on a far northern forest where he grew up under the tutelage of his father, an expert Jeweler. He has dedicated himself to building a better world.

Motivation: He doesn't get along with people that don't share his tastes; and he has passion for adventuring and risk

Ideals: Philantrophist, Impeccable. Flaws: Antagonistic. Bonds: Rich, Immigrant, Adventurer. Occupation: Jeweler

Voice: Soothing and warm

Attributes [hide]

Gerald Benson, Male Human Druid 4
Medium (5'7") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)13 (+1) 8 (-1)12 (+1)
Skills Investigation +3, Performance +3
Senses Passive Perception 9
Languages Common, Giant
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 sp. 1 Minor magic item.


Social Check DCs


Chad Stanford, Male Human [Permalink]

Personal [hide]

Description: 6'5" and lanky with angular features, he is an attractive figure. He dresses in collared shirts and wears a proper scarf over his head. He wears his hair in dreadlocks. He has amber eyes.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has all his life been fascinated with singing.

History: He was born the only child of a wealthy merchant. His childhood dream was to be a Locksmith, but he was a colossal failure. He's also a talented Locksmith, but doesn't like to broadcast it.

Motivation: Balancing his hectic life and new Ploughman responsibilities is difficult.

Ideals: Optimist, Artistic, Entrepeneur. Bonds: Attractive, Job. Occupation: Ploughman

Voice: Pronounces difficult words wrong

Attributes [hide]

Chad Stanford, Male Human Paladin 6
Medium (6'5") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 52 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)17 (+3) 8 (-1)14 (+2)
Skills Performance +5, Stealth +4
Senses Passive Perception 9
Languages Common, Orc, Druidic, Dwarven
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 10 pp.


Social Check DCs


Everard Barney, Male Human [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He is bald on top and has large auburn tufts of hair around his ears. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: Gifted from a young age, Everard studied abroad. As a young adult he joined a group advocating for an improvement in Human conditions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Addict, Racist. Bonds: Religious. Occupation: Dilettante

Voice: Gruff and masculine

Attributes [hide]

Everard Barney, Male Human Warlock 5
Medium (6'5") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 7 (-2)16 (+3) 11 (+0)13 (+1)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan, Undercommon
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs

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