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Advanced [show]


Adam Everleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his warhammer. He wears a feathered hat to cover his moderate length blonde hair. His eyes are likewise green.

Personality: He has a massive crush on the younger sibling of the Navigator who has hired him part-time. He is a great chef.

History: Gifted from a young age, Adam studied abroad. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has gone from town to town working and never settling down anywhere, but has fallen for a local Jeweler. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to get laid.

Ideals: Gifted. Flaws: PTSD. Bonds: Poor, Has a crush. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Adam Everleigh, Male Human Rogue 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)16 (+3) 12 (+1)8 (-1)
Skills Deception +1, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Auran, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp.


Social Check DCs


Percival Beckwith, Male Human [Permalink]

Personal [hide]

Description: This northern man wears rags and sports a simple walking cane. His clothes are grease stained in places. His blonde hair is slicked back into a classic pompadour. He tend to wears goggles to shield his eyes.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He was born to loving parents in a slum to the north. Through the years after Percival was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Percival's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Insane, Fearful, Disease. Bonds: Poor, Immigrant. Occupation: Barkeep

Voice: Hissing voice

Attributes [hide]

Percival Beckwith, Male Human Cleric 10
Medium (6'0") Human, Chaotic Good (CR 10)
Armor Class 10
Hit Points 64 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)11 (+0) 14 (+2)14 (+2)
Skills Animal Handling +6, Stealth +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464433

Possessions: 140 pp.


Social Check DCs


Alexandre Kensley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking western male in his early mid-life. He wears a fine chain shirt which he covers with grey colored cloaks and clothing. He wears his brown hair up. His green eyes peer out from beneath his broad grey hat.

Personality: He is calm most of the time but flees social interaction. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in the west to a Scribe, Alexandre learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He has worked as a Scribe like his mother before him.

Motivation: He is content; and he'd like to take his coworkers down a peg

Ideals: Justice. Flaws: Shy, Mundane. Bonds: Job, Rich. Occupation: Scribe

Voice: Sensual and smooth

Attributes [hide]

Alexandre Kensley, Male Human Expert 4
Medium (5'11") Human, Neutral Good (CR 4)
Armor Class 8
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 16 (+3)4 (-3) 17 (+3)17 (+3)
Skills Medicine +5, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +0 / 1d10-2, Grapple +0

Possessions: 24000 cp. Obsidian (9 gp). Freshwater pearl (9 gp). Black pearl (900 gp).


Social Check DCs


Percival Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears dull grey sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. His brown hair is kept up in a ponytail inside a Stetson hat. He is very pretty but has cold, dead eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. The war was a terrible time for him, and Percival does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He comes from a rich western family. His mother was a soldier and died while he was still young. Percival was left his mother's suit of armor and trained in its use and care. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He has money and likes to spend it; and he uses money and sex appeal to get what he needs

Flaws: Shy, Depressed. Bonds: Attractive, Military, Rich. Occupation: Interpreter

Voice: Aggressive tone

Attributes [hide]

Percival Marleigh, Male Human Monk 5
Medium (5'5") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 42 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)10 (+0) 11 (+0)14 (+2)
Skills Animal Handling +3, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 6000 sp. Golden yellow topaz (1400 gp). Sard (70 gp). Red spinel (130 gp). Rich purple corundum (1400 gp).


Social Check DCs


Robert Blyth, Male Human [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He dresses like a well dressed Dyer does. His whole body is exceptionally muscular. He keeps his white hair in a pixie cut. His eyes are likewise brown.

Personality: Aggressive, abrasive, and angry, Robert embodies much of what other species detest in the Humans. He feeds upon the attention of others.

History: Born in the south his family was never financially stable. He was an apprentice working in his mother's forge. He struck the Dyer job and began his own company from there.

Motivation: Wants to open a new tavern.

Flaws: Antagonistic. Bonds: Job, Immigrant, Attractive, Poor. Occupation: Dyer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Robert Blyth, Male Human Ranger 6
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)15 (+2) 6 (-2)16 (+3)
Skills Religion +5
Senses Passive Perception 8
Languages Common, Druidic, Undercommon
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. Aquamarine (700 gp). Black pearl (700 gp). Rhodochrosite (4 gp). Tourmaline (50 gp).


Social Check DCs

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