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NPC Generator

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Advanced [show]


Lance Wheatley, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. His blonde hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gray.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. Energy wise he seems alert and responsive.

History: Lance was raised in a hard working conservative environment. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He inherited the family business which he has now maintained for 8 years.

Motivation: To reunite with his old friends; and he is unsatisfied with his job

Ideals: Disciplined, Professionalism, Impeccable. Bonds: Job, Adventurer. Occupation: Sculptor

Voice: growls and snarls, animalistic

Attributes [hide]

Lance Wheatley, Male Human Paladin 4
Medium (5'1") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 13 (+1)8 (-1) 12 (+1)12 (+1)
Skills Acrobatics +3, Religion +1
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 600 gp. Brown-green garnet (70 gp). Black opal (1100 gp). Deep green spinel (70 gp). Amber (70 gp). 1 Minor magic item.


Social Check DCs


Charles Lindsay, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He is physically well-built. He keeps his silver hair in a flapper bob. His eyes are a pleasant green.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He works hard and plays hard.

History: He was raised in a desert tribe. In his 16th year, his parents were killed by a gnolls raid, leaving Charles alone in the world. After a stint in an orphanage, he was adopted. He now mingles about in high society.

Motivation: Revenge; and many gnolls want him driven away

Flaws: Sensitive, Hedonist. Bonds: Rich, Nature, Enemies. Occupation: Animal Trainer

Voice: Soft and melodious

Attributes [hide]

Charles Lindsay, Male Human Druid 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 9
Hit Points 29 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)9 (-1) 10 (+0)16 (+3)
Skills Acrobatics +2, Deception +6
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115

Possessions: 400 gp.


Social Check DCs


Percival Law, Male Human [Permalink]

Personal [hide]

Description: This western man likes to wear white tank tops with black pants. His clothes are grease stained in places. His golden hair has been sun bleached extensively. His eyes, though not visible through his cowl, are green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: From birth he was tutored by a cruel and relentless mentor. A few years later when the south was not economically sound they moved to his current location. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and to reunite with his old friends

Ideals: Joker. Flaws: Antagonistic. Bonds: Poor, Immigrant, Mentor. Occupation: Mason

Voice: Cold and demanding tone

Attributes [hide]

Percival Law, Male Human Rogue 3
Medium (6'5") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)10 (+0) 15 (+2)13 (+1)
Skills Nature +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 200 gp.


Social Check DCs


Kyle Melancon, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Further he is a bit of a stoner and is frequently out of it.

History: Kyle was raised in a hard working conservative environment. A few years later when the south was not economically sound they moved to his current location. He has set out to sabotage the competition.

Motivation: To find somewhere to settle down; and he is content

Ideals: Optimist. Flaws: Addict, Mundane. Bonds: Job, Immigrant. Occupation: Assassin

Voice: pre-pubescent

Attributes [hide]

Kyle Melancon, Male Human Warrior 3
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 22 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 14 (+2)16 (+3) 14 (+2)12 (+1)
Skills Perception +4, Religion +5
Senses Passive Perception 15
Languages Common, Elven, Halfling, Auran
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 1100 sp. 3 Alchemist’s fire.


Social Check DCs


Rolf Radcliffe, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man is dressed in an above average manner and is in decent physical shape. His hair is greying and his face has many wrinkles. He is very pretty but has cold, dead eyes.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born blind and as such lacked many opportunities for work. Cursed with a spirit at a very young age, Rolf has worked very hard to control his curse. He left for the east, certain he would find work there.

Motivation: Retire the richest man in the east; and find a way to reverse the transformation of his sister

Ideals: Artistic, Entrepeneur. Flaws: Disease. Bonds: Attractive, Immigrant. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Rolf Radcliffe, Male Human Rogue 6
Medium (6'3") Human, Neutral Good (CR 6)
Armor Class 10
Hit Points 37 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Medicine +3, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 2000 sp.


Social Check DCs

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