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NPC Generator

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Advanced [show]


Frederick Alby, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears very tight pants and wife beaters, though occasionally he sports a tan coat. He has no hair. His blue eyes dart from person to person.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He also is a firm believer in the manly ideal.

History: He was born at the edge of vast island. He helped his mother out around the business and became quite the natural. He bought a shield and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Expand his business; and he'd like to take his coworkers down a peg

Flaws: Ugly, Impulsive. Bonds: Immigrant, Job, Nature. Occupation: Stylist

Voice: Slow speaker

Attributes [hide]

Frederick Alby, Male Human Aristocrat 9
Medium (6'2") Human, Chaotic Good (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)9 (-1) 14 (+2)10 (+0)
Skills History +2, Stealth +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +3 / 3d4+0, Grapple +3

Possessions: 1700 gp. Hematite (10 gp). Rock crystal (30 gp). Blue star sapphire (1000 gp). Alexandrite (1200 gp).


Social Check DCs


Miles Kenley, Male Human [Permalink]

Personal [hide]

Description: He wears a grey costume with the symbols of strength on his torso. His white hair, when down, is lengthy. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: A powerful slaver made him what he is. There was a wharf not far from home where he often wandered off to fish. He's since become an addict/alcoholic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Addict. Bonds: Religious, Nature, Mentor. Occupation: Merchant

Voice: Low and grunting

Attributes [hide]

Miles Kenley, Male Human Monk 4
Medium (6'2") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Medicine +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 47000 sp.


Social Check DCs


Simon Easton, Male Human [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he dresses in black turtlenecks beneath a red coat with grey slacks. He wears a broad hat to cover his moderate length golden hair. This violet eyed easterner is not easily forgotten.

Personality: Prone to second guessing himself, he comes off as nervous. He is underhanded and not above using his wealth and body to get others to do his bidding.

History: Simon was born with his mother's beautiful face. He went to a religious school and was inspired by the priests there in charitable deeds. He leaves a trail of broken hearts and full pockets wherever he goes.

Motivation: He is compelled to act according to his religious beliefs; and nothing but the best is good enough for him

Ideals: Impeccable. Flaws: Shy. Bonds: Attractive, Religious, Rich. Occupation: Architect

Voice: Middle-eastern accent

Attributes [hide]

Simon Easton, Male Human Adept 3
Medium (6'1") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)11 (+0) 16 (+3)12 (+1)
Skills Perception +5, Stealth +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp.


Social Check DCs


Percival Alston, Male Human [Permalink]

Personal [hide]

Description: He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and he perpetually has his bow ready. He has a very tight haircut. His ears are large.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is frequently practicing swordplay.

History: Born to a pair of adventurers, Percival grew up listening to his father's many stories. His father was a soldier and died while he was still young. Percival was left his father's suit of armor and trained in its use and care. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting, Joker. Flaws: Ugly. Bonds: Military, Adventurer. Occupation: Fletcher

Voice: Farmer accent

Attributes [hide]

Percival Alston, Male Human Warrior 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 65 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)13 (+1) 16 (+3)9 (-1)
Skills Animal Handling +6, Performance +2
Senses Passive Perception 13
Languages Common, Terran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Gomory Compton, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a red coat. His white hair is cut short with large spiked bangs in the front. He has a dull look in his hazel eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He plays an instrument quite well.

History: He was born the only child of a wealthy merchant. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He then took over the family business and is one of the better Tailor for hire.

Motivation: Sabotage a competitor.

Ideals: Artistic, Entrepeneur. Flaws: Depressed. Bonds: Adventurer, Job. Occupation: Tailor

Voice: Speaks with a cold

Attributes [hide]

Gomory Compton, Male Human Aristocrat 3
Medium (6'4") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 12 (+1)17 (+3) 10 (+0)12 (+1)
Skills Athletics +4, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs

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