Lance Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears yellow leather gloves, a yellow jacket, and tight pants. With a patchy golden beard and wild golden hair. He has amber eyes and a yellow hat with a grey feather.
Personality: Cocky and sure of himself, he believes he is the best Servant born in the past three hundred years. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: Born in the east his family was never financially stable. He always admired martial-users and wanted to develop the talent, but never had the affinity for it. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: He feels threatened by others; and wants to open a new tavern
Ideals: Gifted. Flaws: Forgetful, Fearful. Bonds: Job, Poor. Occupation: Servant
Voice: Can't modulate volume
Attributes [hide]
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 17 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 8000 cp. Black star sapphire (1100 gp). 1 Minor magic item.
Gilbert Moreno, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a feathered hat to hide his balding. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Gilbert is depressed about a lot of things. He tends to be a nihilist. He is able to fit into much smaller and tighter spaces than normal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He is searching for what he claims is his rightful reward.
Motivation: Marry his sister to traveling adventurers; and wants to raise his children well
Ideals: Gifted. Flaws: Depressed. Bonds: In love, Adventurer, Family. Occupation: Shipwright
Voice: Speaks in third person
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 8 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
Possessions: 100 gp. 1 Darkwood Buckler.
Hubert Oakes, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who wears a simple blue robe with red stripes complete with hood. He has golden hair. His eyes are likewise violet.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He receives visions of the future at random moments
History: He was born at the edge of vast island. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Performer soon after.
Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is currently in port desperately looking for someone to get him out
Ideals: Gifted. Flaws: Racist. Bonds: Nature, Job, Slave. Occupation: Performer
Voice: Low and grunting
Attributes [hide]
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 18 (+4) | 10 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 1400 sp. Blue quartz (11 gp). Carnelian (20 gp). 1 Everburning torch. 4 Thunderstones.
Percival Alton, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He wears his hair in dreadlocks. He is baby faced.
Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is an amazing painter.
History: He was born on a small isolated farm. He has chosen to use the inheritance that was left to him frivolously. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Nature. Occupation: Herbalist
Voice: Dutch accent
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 30 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
Possessions: 200 gp. Banded agate (7 gp). Rich purple corundum (1200 gp). White opal (1200 gp). Zircon (60 gp).
Simon Marley, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'7" and wears a tight fitting brown shirt and pants. His right leg appears badly burned and disfigured. His blonde hair is drawn into a tight pony tail with a cross scrunchie. His eyes are likewise gray. His teeth are white and perfect.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: The child of a Engraver, who enjoyed hunting, Simon was taken on many hunting expeditions. His childhood dream was to be a Engraver, but he was a colossal failure. He now owns his own business.
Motivation: Further expansion of business; and he is unsatisfied with his job
Bonds: Attractive, Job, Slave, Nature. Occupation: Crown-heir
Voice: Rolls R's
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 200 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). Fire opal pendant on a fine gold chain (900 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
