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Advanced [show]


Richard Beitz, Male Human [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has styled his brown hair well, parting it to the right. His eyes are hazel and he is always smoking a pipe.

Personality: He has always had a great fascination with Human culture. A true patriot, Richard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Richard was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: Many gnolls want him driven away; and he wants nothing more than to rejoin the army

Flaws: Racist, Ugly. Bonds: Military, Enemies. Occupation: Architect

Voice: Breathy voice

Attributes [hide]

Richard Beitz, Male Human Fighter 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 13
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 15 (+2)13 (+1) 12 (+1)7 (-2)
Skills Acrobatics +5, Perception +3
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 300 gp. Deep green spinel (80 gp). Chalcedony (20 gp).


Social Check DCs


Anthony Fulton, Male Human [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'7" when asserting himself. His red hair is heavily combed to the right. His face is covered beneath a completely black helmet.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Anthony was born with his father's beautiful face. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Regain custody of his daughter; and wishes to resurrect an old love

Ideals: Philantrophist. Bonds: Attractive, In love, Family. Occupation: Barber

Voice: Tuts and clicks tongue

Attributes [hide]

Anthony Fulton, Male Human Bard 4
Medium (5'7") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 11 (+0)11 (+0) 13 (+1)10 (+0)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 36000 sp. 1 Minor magic item.


Social Check DCs


Anthony Harrington, Male Human [Permalink]

Personal [hide]

Description: He has a missing left arm. He is wearing a long, white, dusty cloak. He keeps his brown hair in a flapper bob. He has several tiny sapphire earrings on each ear.

Personality: He dislikes all the random violence that takes place in the west. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born into a rich family. He took every job he could get his hands on, but the opportunities for Humans in the west were limited. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To be a Fletcher again; and he is unsatisfied with his job

Ideals: Pacifist. Bonds: Rich, Slave, Immigrant, Job. Occupation: Bather

Voice: Tuts and clicks tongue

Attributes [hide]

Anthony Harrington, Male Human Bard 3
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 12 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)7 (-2) 14 (+2)15 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 100 gp.


Social Check DCs


Guy Norton, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a blue vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. His whole body is exceptionally muscular. With a patchy black beard and wild black hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Human in existence. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Tanner, Guy learned a great deal about his father's area of expertise. He helped his father out around the business and became quite the natural. He has worked as a Tanner like his father before him.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Justice. Flaws: Ugly, Impulsive. Bonds: Immigrant, Job. Occupation: Tanner

Voice: Speaks with squeezed throat

Attributes [hide]

Guy Norton, Male Human Monk 7
Medium (5'10") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 32 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)17 (+3) 12 (+1)10 (+0)
Skills Intimidation +3, Investigation +6
Senses Passive Perception 11
Languages Common, Ignan, Sylvan, Halfling
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Roger Wellington, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He wears tight fighting clothing, which leaves very little to the imagination. Beneath his clothing is a huge mess of scar tissue. He has a golden handlebar mustache and slicked back golden hair. His ears are large.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Roger studied abroad. His divine abilities were realized during a raid on his village. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is currently in port desperately looking for someone to get him out; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Disciplined, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Servant

Voice: Dark and ominous

Attributes [hide]

Roger Wellington, Male Human Monk 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 12 (+1)15 (+2) 13 (+1)12 (+1)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs

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