Norman Abram, Male Human [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of kukris on his belt, each one with a aquamarine on the hilt. He keeps his long brown hair kept up in a rat tail. His fierce violet eyes like to dwell on things.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He got into the Barber business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Barber. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To prove his worth to the world; and his relatives are trying to arrange a marriage
Ideals: Fighting, Disciplined. Flaws: Mundane, Impulsive. Bonds: Family, Job. Occupation: Barber
Voice: Thin and wheezing
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 6)
Armor Class 11
Hit Points 55 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 12 (+1) | 14 (+2) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Undercommon, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1
Possessions: 60 pp. 1 Minor magic item. 1 Minor magic item.
Miles Norton, Male Human [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is generally shirtless and showing off his tattooed chest. He has no hair. He has a tattooed face.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He always tries to repair and not replace. It was this mentality that drove him into the Cartwright business.
History: Born to a Detective, his mother struggled to pay the bills. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's looking for his big break; and he has passion for adventuring and risk
Ideals: Athletic, Persistence. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Cartwright
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 16 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 11 (+0) | 16 (+3) | 7 (-2) | 10 (+0) |
Senses Passive Perception 8
Languages Common, Auran, Elven, Undercommon
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 600 gp. 1 Minor magic item.
Drogo Sutton, Male Human [Permalink]
Personal [hide]
Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He dresses like a well dressed Bather does. His chestnut hair is singed and shortened. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He acts crazy and hedonistic. He would rather hide behind his crafts than deal with other people.
History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He's also a talented Carpenter, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg; and expand his business
Ideals: Artistic. Flaws: Ugly, Hedonist, Shy. Bonds: Job. Occupation: Bather
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'5") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 11 (+0) | 16 (+3) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Elven, Celestial
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp.
Richard Cholmondeley, Male Human [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears just a grey suit. His hair is red and curly. He has a tattooed face.
Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.
History: He was born blind and as such lacked many opportunities for work. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To share knowledge with the world; and he wants to meet his childhood hero
Ideals: Optimist, Logical. Flaws: Disease. Bonds: Military, Adventurer. Occupation: Herbalist
Voice: Voice breaks
Attributes [hide]
Medium (5'5") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 19 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 7 (-2) | 17 (+3) | 18 (+4) | 7 (-2) |
Senses Passive Perception 14
Languages Common, Celestial, Druidic, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 0 | 0 | 0 | 0 |
Possessions: 25000 cp. 1 Masterwork Common Melee.
Alex Stratford, Male Human [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he typically wears black cloth garments or leather armor. He wears a broad hat to hide his balding. He wears crescent spectacles with a black brim.
Personality: He hates Humans with a passion. As such he is filled with self loathing. He pushes his goals aggressively. He is also a coward if confronted.
History: Alex was born in the east. At a young age he loved to build and create. There was a wharf not far from home where he often wandered off to fish. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: A strong sense of loyalty to Human people; and he is wracked by social anxiety
Ideals: Persistence. Flaws: Racist, Fearful. Bonds: Nature. Occupation: Interpreter
Voice: High pitched, excited
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Draconic, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Zircon (30 gp). Black opal (500 gp). Jade (160 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
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Their contribution stands as a beacon of hope for all adventurers!