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NPC Generator

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Advanced [show]


Wymar Churchill, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His red hair is smooth and relatively long. His eyes are brown and catlike.

Personality: He snorts whenever he laughs or is feeling confident. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His parents moved while he was still in utero so he is the first generation to be born here. He dropped out of school before completing his studies. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has a crush on the local Dilettante; and he wants to get laid

Ideals: Logical. Flaws: Secretive. Bonds: Attractive, Immigrant, Has a crush. Occupation: Barrister

Voice: Scandinavian accent

Attributes [hide]

Wymar Churchill, Male Human Warlock 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 32 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 18 (+4)12 (+1) 13 (+1)9 (-1)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11222

Possessions: 3000 sp. Jade (70 gp).


Social Check DCs


Lewis Sydney, Male Human [Permalink]

Personal [hide]

Description: An older man who wears a violet armored body suit, with a simple black line shooting up and back down, he is not a threatening figure. His black hair is still thick. His eyes, though not visible through his cowl, are violet.

Personality: He is extraordinarily eccentric. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He is not mentally stable, and does not behave rationally; and he's repulsed by the pc

Flaws: Insane, Antagonistic, Disease. Bonds: Mentor. Occupation: Stableman

Voice: Speaks with back of mouth

Attributes [hide]

Lewis Sydney, Male Human Rogue 9
Medium (5'11") Human, Neutral Good (CR 9)
Armor Class 11
Hit Points 28 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 9 (-1)15 (+2) 16 (+3)12 (+1)
Skills Medicine +6, Religion +5
Senses Passive Perception 13
Languages Common, Undercommon, Terran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: 600 gp. Obsidian (7 gp). Sardonyx (80 gp). Black pearl (400 gp). Zircon (80 gp). Violet garnet (400 gp). Aquamarine (400 gp).


Social Check DCs


Miles Marlowe, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep green leather and dull blue iron scale mail. He is physically well-built. He has a long brown beard with little hanging trinkets. He wears a mask on his face.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born blind and as such lacked many opportunities for work. Cursed with unlife at a very young age, Miles has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Revenge; and he's looking for his big break

Flaws: Emotional, Disease. Bonds: Enemies, Adventurer. Occupation: Bowyer

Voice: Uses sign language

Attributes [hide]

Miles Marlowe, Male Human Rogue 5
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 5 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 5 (-3)12 (+1) 15 (+2)12 (+1)
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +2 / 2d4-1, Grapple +4

Possessions: 30000 cp. Bloodstone (30 gp).


Social Check DCs


Gilbert Benson, Male Human [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears a robe, a symbol of the sun god around his neck, and a halberd on his belt. His whole body is exceptionally muscular. His white hair is lengthy. He is baby faced.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He enjoys reading and quiet.

History: He was born in a small desert village. When he was little, his rather wealthy family often ventured across the desert to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Gilbert took refuge in the large cave and found the beat up halberd and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gilbert fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels kind of lost in life; and to share knowledge with the world

Ideals: Fighting, Logical. Flaws: Depressed. Bonds: Immigrant, Nature. Occupation: Herbalist

Voice: Jittery and nervous

Attributes [hide]

Gilbert Benson, Male Human Bard 4
Medium (6'0") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 8 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 9 (-1)11 (+0) 17 (+3)16 (+3)
Skills Intimidation +5, Medicine +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1032

Possessions: 26000 sp. 1 Minor magic item.


Social Check DCs


Randal Anderton, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He is renowned for his bright black suits and hats. His hair, while still mostly silver, has prominent grey streaks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Randal was born in the east. At a young age he loved to build and create. His mother took him hunting and taught him how to get in the mind of other creatures. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Several ex partners dislike his way of doing things and want revenge; and someone believes him a fraud

Ideals: Persistence. Flaws: Ugly, Forgetful. Bonds: Nature, Enemies. Occupation: Architect

Voice: Mousy voice

Attributes [hide]

Randal Anderton, Male Human Monk 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 50 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 18 (+4)14 (+2) 17 (+3)15 (+2)
Skills Medicine +6, Stealth +5
Senses Passive Perception 13
Languages Common, Aquan, Terran
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 600 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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