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NPC Generator

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Advanced [show]


John Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a well pressed and immaculate suit (or dress). His brown hair is heavily combed to the left. His eyes are a pleasant gray.

Personality: He is business-like. He takes instructions and follows them to the letter. He cannot resist a sob story and will often dote over anyone who has one.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: He wants to get laid; and to get a good night's sleep

Ideals: Athletic, Professionalism, Philantrophist, Artistic. Bonds: Attractive. Occupation: Laborer

Voice: growls and snarls, animalistic

Attributes [hide]

John Mitchell, Male Human Expert 3
Medium (6'6") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 11 (+0)12 (+1) 12 (+1)17 (+3)
Skills Acrobatics +3
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +3

Possessions: 100 gp. Solid gold idol (200 gp). An abacus with copper, silver and gold markers (40 gp).


Social Check DCs


Everard Burton, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears bulky black painted plate armor. He has done his best to style his golden hair to look like a famous performer. His green eyes lackadaisically let the world flow into them.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He was born in the west. He was an apprentice working in his father's forge. He became a Carpenter soon after.

Motivation: Further expansion of business; and someone believes him a fraud

Ideals: Joker. Flaws: Sensitive. Bonds: Immigrant, Job, Enemies. Occupation: Carpenter

Voice: High pitched, excited

Attributes [hide]

Everard Burton, Male Human Warlock 6
Medium (5'4") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 27 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 15 (+2)8 (-1)
Skills Nature +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123222

Possessions: 800 gp. 1 Minor magic item.


Social Check DCs


Aldous Warwick, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears white trousers with grey and pastel striped suspenders. He wears various colorful collared shirts. He has styled his brown hair well, parting it to the left. His violet eyes are passionate and lively.

Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the north to a Stableman, Aldous learned a great deal about his mother's area of expertise. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: Marry his brother to traveling adventurers; and to prove his worth to the world

Flaws: Racist, Secretive, Impulsive. Bonds: Job, Family. Occupation: Stableman

Voice: Australian accent

Attributes [hide]

Aldous Warwick, Male Human Druid 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 13
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 15 (+2)13 (+1) 12 (+1)11 (+0)
Skills Stealth +5, Survival +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 200 gp.


Social Check DCs


Bernard Read, Male Human [Permalink]

Personal [hide]

Description: This man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He is muscular with a powerful set of arms. His white hair is lengthy. His eyes are a pleasant violet.

Personality: He does not believe in betrayal or weakness as things to be tolerated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He comes from a rich southern family. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Several ex partners dislike his way of doing things and want revenge; and money/treasure

Ideals: Justice, Joker. Bonds: Rich, Adventurer, Enemies. Occupation: Herbalist

Voice: Slurs words

Attributes [hide]

Bernard Read, Male Human Barbarian 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 57 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)12 (+1) 10 (+0)6 (-2)
Skills Intimidation +1, Performance +1
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 300 gp. Peridot (40 gp). Aquamarine (500 gp). Tiger eye turquoise (7 gp). Emerald (500 gp).


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He carries with him a set of crossbows, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His tied-back hair is blonde. He is baby faced.

Personality: Cocky and sure of himself, he believes he is the best Performer born in the past three hundred years. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gerard was raised in a hard working conservative environment. In his youth he was a Adventurer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Performer responsibilities is difficult; and he is unsatisfied with his job

Ideals: Fighting, Optimist. Flaws: PTSD. Bonds: Job. Occupation: Performer

Voice: Draws out vowels

Attributes [hide]

Gerard Beckwith, Male Human Expert 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 18 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)16 (+3) 11 (+0)13 (+1) 9 (-1)10 (+0)
Skills History +3, Insight +1
Senses Passive Perception 9
Languages Common, Undercommon
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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