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NPC Generator

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Advanced [show]


Hunter Digby, Male Human [Permalink]

Personal [hide]

Description: 5'3" and lanky with angular features, he is an attractive figure. He wears a fancy tan suit. His white hair is smooth and relatively long. His otherwise smooth face is marked with small tiny scars.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He struck it rich when he found rare goods in large quantities. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and human compassion

Flaws: Insomniac, Racist. Bonds: Attractive, Adventurer, Rich, Job. Occupation: Miller

Voice: Spits words with contempt

Attributes [hide]

Hunter Digby, Male Human Barbarian 9
Medium (5'3") Human, Neutral Good (CR 9)
Armor Class 12
Hit Points 78 (9d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)12 (+1) 16 (+3)6 (-2)
Skills Animal Handling +6, Investigation +4
Senses Passive Perception 13
Languages Common, Auran
Attacks Melee +4 / 3d4+1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Hugh Tickle, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears skinny pants and wears a blue and black robe with the hood down. He wears a broad hat to hide his balding. He has blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was raised by priests from a young age. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. He was granted divine powers by his dying sister.

Motivation: He has a rivalry with the Church that dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Depressed. Bonds: Poor, Religious, Mentor. Occupation: Crown-heir

Voice: Draws out vowels

Attributes [hide]

Hugh Tickle, Male Human Commoner 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 8 (-1)18 (+4) 10 (+0)15 (+2)
Skills History +6
Senses Passive Perception 10
Languages Common, Terran, Gnoll, Aquan, Sylvan
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 100 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (180 gp). 1 Holy water.


Social Check DCs


Manfred Lincoln, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears many layers of old clothing at all times. He wears his hair in dreadlocks. He has gleaming, smiling amber eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Balancing his hectic life and new Tailor responsibilities is difficult; and to be a beggar again

Ideals: Athletic, Entrepeneur, Impeccable. Flaws: Ugly. Bonds: Poor, Job. Occupation: Tailor

Voice: Pronounces difficult words wrong

Attributes [hide]

Manfred Lincoln, Male Human Ranger 3
Medium (5'9") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 14 (+2)10 (+0) 10 (+0)11 (+0)
Skills Investigation +2, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 4000 cp. Coral (50 gp). Carnelian (20 gp). Sardonyx (20 gp).


Social Check DCs


Alex Jacobs, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a weathered and beat up set of banded mail beneath an oversized brown coat. With a patchy blonde beard and wild blonde hair. His face is covered beneath a completely black helmet.

Personality: He is business-like. He takes instructions and follows them to the letter. A true patriot, Alex would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Apothecary. He has achieved small success as a Apothecary.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Bonds: Military, Poor, Job. Occupation: Apothecary

Voice: Smoker's lung

Attributes [hide]

Alex Jacobs, Male Human Warrior 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 15 (+2)14 (+2) 11 (+0)13 (+1)
Skills Religion +4
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 400 gp.


Social Check DCs


Drogo Hackney, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a fine chain shirt which he covers with black colored cloaks and clothing. His hair is silver and curly. His gray eyes peer out from beneath his deerstalker black hat.

Personality: He is fixated on the number 28. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is obsessed with finding treasure.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Drogo abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He then took over the family business and is one of the better Shipwright for hire.

Motivation: To be a Mercenary again.

Ideals: Gifted. Flaws: Insane. Bonds: Attractive, Adventurer, Job. Occupation: Shipwright

Voice: Shortens vowels

Attributes [hide]

Drogo Hackney, Male Human Barbarian 3
Medium (5'3") Human, Neutral Good (CR 3)
Armor Class 10
Hit Points 30 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)10 (+0) 17 (+3)12 (+1) 11 (+0)13 (+1)
Skills Deception +3, Stealth +2
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: 6000 cp. Blue quartz (9 gp). Sardonyx (40 gp). Lapis lazuli (9 gp).


Social Check DCs

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