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Advanced [show]


Adelard Rodney, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'2". He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and his gloved hand is found clutching a falchion. His hair is long and golden with streaks of brown, and is pulled back with small brown clips. His beard is brown, braided, and well cared for. His hazel eyes are passionate and lively.

Personality: Adelard wants to be seen as a stoic, levelheaded, noble Expert, so he tries to act the part. He does a good job, for the most part... He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Masseuse arts, while his father instructed him in etiquette, music and courtly manner. He worked as a nervous Masseuse and found it very stressful. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has money and likes to spend it; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Entrepeneur. Bonds: Rich, Job, Religious. Occupation: Masseuse

Voice: Scandinavian accent

Attributes [hide]

Adelard Rodney, Male Human Expert 3
Medium (5'2") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 4 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 6 (-2)11 (+0) 13 (+1)16 (+3)
Skills Arcana +2, Insight +3
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3

Possessions: 20000 cp. 1 Hourglass. 1 Superior lock.


Social Check DCs


Thomas Haley, Male Human [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears skinny pants and wears a brown and tan robe with the hood down. He keeps his brown hair in a pixie cut. He has gleaming, smiling violet eyes.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. When he's not drinking or sleeping the drinks off, he's doing poetry.

History: Sold as a small child to a wizard, Thomas was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Artistic. Bonds: Mentor, Adventurer, Military. Occupation: Shepherd

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Thomas Haley, Male Human Warrior 5
Medium (5'0") Human, Lawful Good (CR 5)
Armor Class 13
Hit Points 25 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)16 (+3) 9 (-1)11 (+0)
Skills Acrobatics +6, Insight +2
Senses Passive Perception 9
Languages Common, Aquan, Celestial, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +2

Possessions: 70 pp. 4 Tanglefoot bags. 4 Alchemist’s fire.


Social Check DCs


Gerard Emsworth, Male Human [Permalink]

Personal [hide]

Description: The light-skinned man stands 5'9" and does not wear sleeves and tends to eschew shirts when he can avoid it. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. He wears a mask on his face.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He worked as a nervous Hunter and found it very stressful. He ran away from his former home and has been making his living as a Hunter for the past few years.

Motivation: He feels the way he acts is they only way to get by in the world; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Shy, Fearful, Mundane. Bonds: Job. Occupation: Hunter

Voice: pre-pubescent

Attributes [hide]

Gerard Emsworth, Male Human Commoner 6
Medium (5'9") Human, Chaotic Good (CR 6)
Armor Class 7
Hit Points 13 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)5 (-3) 10 (+0)14 (+2) 16 (+3)9 (-1)
Skills Insight +6, Religion +5
Senses Passive Perception 13
Languages Common, Sylvan, Terran
Attacks Melee +5 / 2d6+2, Ranged +0 / 2d6-3, Grapple +2

Possessions: 600 gp. Red spinel (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Charles Ainsley, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He is portly but not overly obese. With a patchy blonde beard and wild blonde hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is frequently practicing swordplay.

History: Charles was born into a poor family. Growing up, he dreamt of becoming a Ranger, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Ranger in service of a powerful lord somewhere. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature kukri.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Joker. Bonds: Attractive, Military, Poor, Adventurer. Occupation: Miller

Voice: Hissing voice

Attributes [hide]

Charles Ainsley, Male Human Ranger 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)15 (+2) 11 (+0)14 (+2)
Skills History +4, Persuasion +4
Senses Passive Perception 10
Languages Common, Infernal, Goblin
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 600 sp. Amethyst (100 gp). 1 Half-Plate. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Henry Livingstone, Male Human [Permalink]

Personal [hide]

Description: Standing 6'6", this man wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. He wears his chestnut hair down. His violet unseeing eyes seem to look past you.

Personality: Overbrimming with self-confidence, Henry isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. As long as the job gets done he does not care how it got done.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now mingles about in high society.

Motivation: He has money and likes to spend it.

Ideals: Impeccable, Professionalism. Flaws: Disease. Bonds: Rich, Job. Occupation: Junk Dealer

Voice: Thin and wheezing

Attributes [hide]

Henry Livingstone, Male Human Ranger 3
Medium (6'6") Human, Chaotic Good (CR 3)
Armor Class 8
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 15 (+2)9 (-1) 11 (+0)15 (+2)
Skills Religion +1, Stealth +0
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 7000 cp. 1 Masterwork Heavy steel shield.


Social Check DCs

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