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NPC Generator

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Advanced [show]


Gerard Brandon, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a colorful flower in his white hair. His eyes are likewise gray. His teeth are white and perfect.

Personality: He is business-like. He takes instructions and follows them to the letter. Flattery will make him almost putty in your hands.

History: He got into the Gardener business at a young age. He helped his father out around the business and became quite the natural. He inherited the family business which he has now maintained for 11 years.

Motivation: Sabotage a competitor; and further expansion of business

Ideals: Entrepeneur, Professionalism. Flaws: Selfish. Bonds: Attractive, Job. Occupation: Gardener

Voice: Low rumbling, strings words together

Attributes [hide]

Gerard Brandon, Male Human Paladin 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 12
Hit Points 32 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)13 (+1) 15 (+2)11 (+0)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 60 pp. 1 Minor magic item.


Social Check DCs


Chad Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He carries with him a set of clubs, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has wavy blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is harsh and unforgiving.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He's also a talented Bellfounder, but doesn't like to broadcast it.

Motivation: A strong sense of loyalty to Human people.

Ideals: Fighting. Flaws: Antagonistic, Racist. Bonds: Job, Rich. Occupation: Blacksmith

Voice: Posh accent

Attributes [hide]

Chad Marlee, Male Human Warrior 4
Medium (6'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 8 (-1)14 (+2) 8 (-1)12 (+1)
Skills Acrobatics +2, Persuasion +3
Senses Passive Perception 9
Languages Common, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +3

Possessions: 200 gp. Amber (120 gp). Peridot (30 gp).


Social Check DCs


Guy Brownrigg, Male Human [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a pastel coat. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His red hair is lengthy. His thin eyebrows rest above his beady gray eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A gifted student he started as a Beggar, but he got bored and became a Layabout. He struck the Layabout job and began his own company from there.

Motivation: Balancing his hectic life and new Layabout responsibilities is difficult; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Fearful, Disease. Bonds: Job. Occupation: Layabout

Voice: Spits words with contempt

Attributes [hide]

Guy Brownrigg, Male Human Warrior 5
Medium (5'11") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)10 (+0) 11 (+0)5 (-3)
Skills Insight +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 70 pp.


Social Check DCs


Chad Gresham, Male Human [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes., and carries scimitars. He has a red handlebar mustache and slicked back red hair. His eyes are a pleasant green.

Personality: He will rave to anyone who will listen. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Born to a Bounty Hunter, his father struggled to pay the bills. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scimitar.

Motivation: He is not mentally stable, and does not behave rationally; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Insane. Bonds: Attractive, Adventurer, Poor. Occupation: Adventurer

Voice: Low range voice

Attributes [hide]

Chad Gresham, Male Human Bard 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 23 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 9 (-1)17 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11320

Possessions: 100 gp.


Social Check DCs


Tim Hallewell, Male Human [Permalink]

Personal [hide]

Description: He likes to wear ponchos typically of a light tan in addition to tight pants. His hair is silver and curly. His eyes are a pleasant blue.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is a logical person and will generally grow upset if things defy logic and science.

History: Tim lived on a farm with his mother, near the main road leading to a nearby town. A gifted student he started as a Unemployed, but he got bored and became a Shipwright. He has achieved small success as a Shipwright.

Motivation: Expand his business.

Ideals: Logical. Flaws: Antagonistic. Bonds: Family, Job. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Tim Hallewell, Male Human Wizard 4
Medium (5'6") Human, Lawful Good (CR 4)
Armor Class 8
Hit Points 21 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 14 (+2)12 (+1) 13 (+1)11 (+0)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +0 / 1d10-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11432

Possessions: 28000 cp.


Social Check DCs

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