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NPC Generator

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Advanced [show]


Drogo Marlee, Male Human [Permalink]

Personal [hide]

Description: He wears a black cloak and cross-gartered brown stockings, and he perpetually has his longbow ready. His golden hair is cut jaggedly and amateurishly. His eyes are green and beady.

Personality: He has always had a great fascination with Human culture. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Ugly, Racist, Secretive, Disease. Occupation: Brewer

Voice: Forgets to breathe while speaking

Attributes [hide]

Drogo Marlee, Male Human Barbarian 7
Medium (5'2") Human, Lawful Good (CR 7)
Armor Class 10
Hit Points 57 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)12 (+1) 14 (+2)15 (+2)
Skills Performance +5, Survival +5
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 2d8+2, Ranged +3 / 2d8+0, Grapple +2

Possessions: 1000 gp.


Social Check DCs


Henry Astley, Male Human [Permalink]

Personal [hide]

Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a tan coat. With a patchy blonde beard and wild blonde hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Henry wants to be seen as a stoic, levelheaded, noble Fighter, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: Gifted from a young age, Henry studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out; and to share knowledge with the world

Ideals: Disciplined, Logical, Gifted. Flaws: Ugly. Bonds: Slave. Occupation: Carter

Voice: Whispers

Attributes [hide]

Henry Astley, Male Human Fighter 4
Medium (6'4") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 42 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 12 (+1)14 (+2)
Skills Arcana +3, Insight +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 43000 sp.


Social Check DCs


Ernest Hartford, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He likes to wear ponchos typically of a light tan in addition to tight pants, marred by teas. His silver hair is matted, messy, and big. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Prone to second guessing himself, he comes off as nervous. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of a Tanner, who enjoyed hunting, Ernest was taken on many hunting expeditions. Over the years he perfected his riding and shooting skills. He is untrained/undisciplined, which makes him dangerous.

Motivation: Doesn't want to be a Layabout and was forced into it by his family.

Ideals: Joker. Flaws: Ugly, Insane, Shy. Bonds: Nature, Family. Occupation: Layabout

Voice: Thin and wheezing

Attributes [hide]

Ernest Hartford, Male Human Bard 6
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 26 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 13 (+1)15 (+2)
Skills Arcana +3, Stealth +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Cholmondeley, Male Human [Permalink]

Personal [hide]

Description: He dresses like a well dressed Herbalist does. His attire stands in sharp contrast to his morningstar, which is beautifully polished and possesses an ornate carving of a dagger on it. His hair, while still mostly silver, has prominent grey streaks. His half smiles and gray eyes are beguiling and draw you in.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is lazy and tries to find solutions quickly.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: He loathes his own lifestyle.

Ideals: Gifted. Flaws: Depressed, Lazy. Bonds: Job, Attractive. Occupation: Herbalist

Voice: Low range voice

Attributes [hide]

Gerald Cholmondeley, Male Human Warrior 7
Medium (5'9") Human, Chaotic Good (CR 7)
Armor Class 11
Hit Points 75 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)12 (+1) 18 (+4)12 (+1) 13 (+1)14 (+2)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +0 / 2d8-3, Ranged +4 / 2d8+1, Grapple +1

Possessions: 40 pp. Deep blue spinel (1000 gp). Citrine (20 gp). Pink pearl (100 gp). Emerald (600 gp). 1 Minor magic item.


Social Check DCs


Balimaar Kensley, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His brown hair is cut short with large spiked bangs in the front. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He plays an instrument quite well.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants to meet his childhood hero.

Ideals: Artistic. Flaws: Disease, Insomniac. Bonds: Adventurer. Occupation: Carpenter

Voice: Switch between two voices

Attributes [hide]

Balimaar Kensley, Male Human Expert 4
Medium (6'3") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)10 (+0) 13 (+1)18 (+4)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 100 gp.


Social Check DCs

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