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NPC Generator

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Advanced [show]


Gunter Snowdon, Male Human [Permalink]

Personal [hide]

Description: He is wearing a long, pastel, dusty cloak. He is physically well-built. His hair is black and curly. He has gleaming, smiling hazel eyes.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born a particularly ugly child, much to the horror of his parents. There was a wharf not far from home where he often wandered off to fish. He now travels the world, in search of power and loot.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Ploughman

Voice: Soft and mumbly

Attributes [hide]

Gunter Snowdon, Male Human Barbarian 6
Medium (6'3") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)15 (+2) 10 (+0)12 (+1)
Skills Animal Handling +3, Nature +5
Senses Passive Perception 10
Languages Common, Ignan, Giant
Attacks Melee +4 / 2d6+1, Ranged +2 / 2d6-1, Grapple +1

Possessions: 100 pp. 1 Minor magic item.


Social Check DCs


Diggory Windsor, Male Human [Permalink]

Personal [hide]

Description: He wears a violet coat over a black low-cut shirt, and a small hat upon his head. He carries with him a set of whips, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His chestnut hair has been sun bleached extensively. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: Abrasive and pushy, he has a hard time making friends. He pushes his goals aggressively. He is also a coward if confronted.

History: Diggory lived on a farm with his mother, near the main road leading to a nearby town. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He feels threatened by others; and doesn't want to be a weaver and was forced into it by his family

Ideals: Fighting. Flaws: Antagonistic, Fearful. Bonds: Family, Slave. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Diggory Windsor, Male Human Barbarian 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 32 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 6 (-2)12 (+1) 16 (+3)12 (+1)
Skills Arcana +4, Investigation +4
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 500 gp. 4 Tanglefoot bags.


Social Check DCs


Anselm Cotton, Male Human [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a yellow Stetson hat and yellow clothes. His blonde hair is lengthy. His brown eyes peer out from beneath his Stetson yellow hat.

Personality: Aggressive, abrasive, and angry, Anselm embodies much of what other species detest in the Humans. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Anselm is combative with any and all who dare try his patience in the slightest.

History: Anselm was born the youngest of three triplets. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Bowyer. He tends to his Bowyer job now, and dutifully fulfills any obligations he has.

Motivation: Obtaining odd cultural Human artifacts is his passion; and to reunite with his old friends

Ideals: Justice. Flaws: Antagonistic. Bonds: In love, Family, Job, Adventurer. Occupation: Bowyer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Anselm Cotton, Male Human Bard 5
Medium (6'0") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 12 (+1)15 (+2) 13 (+1)8 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 100 gp. Rock crystal (60 gp). White pearl (110 gp). White pearl (110 gp).


Social Check DCs


Henry Anderton, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 6'0". He wears loose pants and a collared shirt complete with sweater beneath his coat, and his gloved hand is found clutching a scythe. He wears his chestnut hair up. His green eyes lackadaisically let the world flow into them.

Personality: Henry speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Henry was raised in a hard working conservative environment. His childhood dream was to be a Assassin, but he was a colossal failure. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He doesn't get along with people that don't share his tastes; and to be a assassin again

Ideals: Impeccable, Joker, Persistence. Bonds: Job, Rich. Occupation: Mercenary

Voice: Middle-eastern accent

Attributes [hide]

Henry Anderton, Male Human Monk 3
Medium (6'0") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)11 (+0) 12 (+1)12 (+1)
Skills Persuasion +3
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3

Possessions: 300 gp. Chrysoprase (40 gp).


Social Check DCs


Robert Rayden, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is wearing the road beaten gear of a warrior. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the south was not economically sound they moved to his current location. He left for the north, certain he would find work there.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Joker, Gifted. Bonds: Immigrant, Attractive, Slave. Occupation: Glassblower

Voice: Soft and melodious

Attributes [hide]

Robert Rayden, Male Human Fighter 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 19 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 10 (+0)13 (+1) 12 (+1)8 (-1)
Skills Acrobatics +2, Deception +1
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1

Possessions: 200 gp.


Social Check DCs

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