Kyle Nash, Male Human [Permalink]
Personal [hide]
Description: He dresses like a well dressed Carpenter does, and carries spears. He has a small bristly mustache and wavy brown hair. His eyes are hazel.
Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Kyle was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has achieved small success as a Carpenter.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Optimist. Flaws: Shy. Bonds: Job, Poor. Occupation: Carpenter
Voice: French accent
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 24 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Giant
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 1200 sp. 1 Masterwork Common Melee.
Hunter Atterton, Male Human [Permalink]
Personal [hide]
Description: He wears a brown armored body suit, with a simple black line shooting up and back down. His blonde hair is long and unkept. His green eyes dart from person to person.
Personality: He is mildly Human supremacist, though he does not identify as such. He also hits on women, regardless of circumstances.
History: He was born in the south, but his parents moved at a very young age to the east. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.
Motivation: To settle down with his crush; and wants his loneliness to end
Flaws: Ugly, Racist. Bonds: Has a crush, Immigrant. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'6") Human, Lawful Good (CR 8)
Armor Class 12
Hit Points 31 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Celestial, Draconic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 4 | 3 | 3 | 2 |
Possessions: 1300 gp. Onyx (20 gp). Zircon (20 gp). Amber (130 gp). Smoky quartz (20 gp). Chrysoberyl (130 gp). Chrysoberyl (130 gp).
Odo Southey, Male Human [Permalink]
Personal [hide]
Description: He wears a tan shirt, with a brown mid length shorts with brown tights and flats, usually wearing a coat over them. He is physically well-built. He has a long red beard with little hanging trinkets. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a minor phobia of water and hates getting wet.
History: Born in a small village he learned the ways of the warrior from his father. He dropped out of school before completing his studies. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Impeccable, Fighting, Logical. Flaws: Addict, Fearful. Occupation: Performer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'1") Human, Neutral Good (CR 7)
Armor Class 10
Hit Points 28 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 15 (+2) | 15 (+2) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Giant, Terran
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 6 | 4 | 0 | 0 |
Possessions: 90000 cp. Old masterpiece painting (700 gp). Large well-done wool tapestry (200 gp). A finely crafted rug of intricate, geometric designs worked with silver threading (10 gp).
Heward Anderton, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'6" and is generally well dressed albeit a few years behind the times. His left hand appears badly burned and disfigured. His silver hair is greying along the sides and has receded to reveal a widow's peak. His skin is flawless and his hazel eyes scan people very quickly.
Personality: He is almost excessively polite to everyone, even when angry. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Humans in the east were limited. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero; and to get a good night's sleep
Flaws: Shy, Forgetful. Bonds: Attractive, Immigrant. Occupation: Courier
Voice: Russian accent
Attributes [hide]
Medium (5'6") Human, Chaotic Good (CR 5)
Armor Class 12
Hit Points 24 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 14 (+2) | 17 (+3) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Giant, Elven, Aquan
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Rose (80 gp). Tiger eye turquoise (14 gp). Rock crystal (80 gp). Fire opal (1300 gp).
Chad Kitchur, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear tan pants and tee shirts. He carries a battered whip and tarnished quarterstaff as well. His red hair is cut jaggedly and amateurishly. His blue unseeing eyes seem to look past you.
Personality: He dislikes all the random violence that takes place in the east. Chad is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Find a way to reverse the transformation of his sister; and wants to raise his children well
Ideals: Fighting, Pacifist. Flaws: Disease. Bonds: Family, Slave. Occupation: Barrister
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'1") Human, Lawful Good (CR 9)
Armor Class 12
Hit Points 51 (9d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 15 (+2) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 900 gp.
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