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Advanced [show]


Lance Browning, Male Human [Permalink]

Personal [hide]

Description: This man sports red clothing, slightly heavier than average wear. He is muscular with a powerful set of arms. He wears his silver hair down. This blue eyed easterner is not easily forgotten.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his mother was called into army service. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is not mentally stable, and does not behave rationally; and to reunite with his old friends

Ideals: Impeccable. Flaws: Ugly, Insane. Bonds: Military, Adventurer. Occupation: Assassin

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Lance Browning, Male Human Sorcerer 4
Medium (6'1") Human, Chaotic Good (CR 4)
Armor Class 14
Hit Points 17 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)19 (+4) 13 (+1)12 (+1) 13 (+1)15 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee -1 / 1d10-3, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Gerard Watson, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright tan and yellow, and wears rings and necklaces with large, colorful gems. He carries with him a set of quarterstaffs, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His hair is cut close to his head. He has a tattooed face.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He also is a firm believer in the manly ideal.

History: He was born a particularly ugly child, much to the horror of his parents. He went to a religious school and was inspired by the priests there in charitable deeds. He has built up a small fortune and can afford his own way.

Motivation: His religion dominates his actions; and he is compelled to act according to his religious beliefs

Ideals: Fighting, Opinionated. Flaws: Impulsive, Ugly. Bonds: Rich, Religious. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Gerard Watson, Male Human Barbarian 4
Medium (6'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 21 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)13 (+1) 13 (+1)6 (-2)
Skills Acrobatics +3, Insight +3
Senses Passive Perception 11
Languages Common, Infernal
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ernest Heiser, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has a moderate pudge and is not very fit. He has shaved his head bald. He wears a mask on his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. His philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Ernest took refuge in the ruined castle and found the beat up bastard sword and armor he uses now. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Optimist. Bonds: Rich, Nature, Adventurer, Military. Occupation: Shipwright

Voice: Soft and mumbly

Attributes [hide]

Ernest Heiser, Male Human Barbarian 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 17 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 11 (+0)14 (+2) 14 (+2)12 (+1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Celestial, Elven
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0

Possessions: 1300 sp.


Social Check DCs


Geoffrey Brady, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a simple pastel robe with tan stripes complete with hood. His silver hair is kept up in a ponytail inside a Stetson hat. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is very quiet and rarely speaks above a whisper. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He has chosen to use the inheritance that was left to him frivolously. He is untrained/undisciplined, which makes him dangerous.

Motivation: To end his boredom; and he is content

Ideals: Philantrophist. Flaws: Insane, Shy, Mundane. Occupation: Interpreter

Voice: Italian accent

Attributes [hide]

Geoffrey Brady, Male Human Warlock 3
Medium (6'6") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Investigation +5, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Halfling, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day132220000

Possessions: 300 gp.


Social Check DCs


Cory Dudley, Male Human [Permalink]

Personal [hide]

Description: This eastern man wears baggy grey pantaloons and a black scarf. His clothes are grease stained in places. His hair, while still mostly auburn, has prominent grey streaks. He is very pretty but has cold, dead eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He is used to getting what he wants. In part because he is a meticulous planner.

History: Cory was born with his mother's beautiful face. A few years later when the north was not economically sound they moved to his current location. He left for the east, certain he would find work there.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he'd like to take his coworkers down a peg

Ideals: Disciplined, Professionalism. Bonds: Poor, Immigrant, Attractive. Occupation: Tailor

Voice: Strong lisp

Attributes [hide]

Cory Dudley, Male Human Cleric 5
Medium (5'11") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 28 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 12 (+1)7 (-2) 14 (+2)17 (+3)
Skills Acrobatics +7, Animal Handling +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +7 / 2d4+4, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353210

Possessions: 400 gp.


Social Check DCs

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