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NPC Generator

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Advanced [show]


Jocelyn Middleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'3". He wears a robe, a symbol of the sun god around his neck, and a warhammer on his belt. His white hair is still thick. His eyes are gray and catlike.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He believes the world needs to unite to get rid of gnolls once and for all.

History: He served in the navy to pay for his family's outstanding loans. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He then took over the family business and is one of the better Apothecary for hire.

Motivation: He'd like to take his coworkers down a peg; and expand his business

Ideals: Fighting. Bonds: Job, Enemies, Military, In love. Occupation: Apothecary

Voice: Complex vocabulary, royal

Attributes [hide]

Jocelyn Middleton, Male Human Fighter 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 48 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 16 (+3)13 (+1) 10 (+0)12 (+1)
Skills Athletics +6, Investigation +4
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +4

Possessions: 200 gp.


Social Check DCs


Simon Camden, Male Human [Permalink]

Personal [hide]

Description: 6'4" and muscular, this western man wears a simple white robe with red stripes complete with hood. He sports a flattop hair cut. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He is extraordinarily eccentric. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. He was an athlete and attended two major summer competitions. He never won. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Artistic. Flaws: Insane. Bonds: Attractive, Nature. Occupation: Brewer

Voice: Draws out vowels

Attributes [hide]

Simon Camden, Male Human Warlock 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 26 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)15 (+2) 14 (+2)14 (+2)
Skills Perception +4, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Draconic
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 300 gp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Don Clifford, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking northern young adult. He wears loose pants and a collared shirt complete with sweater beneath his coat. Beneath his clothing is a huge mess of scar tissue. He wears a colorful flower in his brown hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Don was born with his father's beautiful face. A gifted student he started as a Healer, but he got bored and became a Masseuse. He struck the Masseuse job and began his own company from there.

Motivation: Balancing his hectic life and new Masseuse responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Insane. Bonds: Slave, Attractive, Job. Occupation: Masseuse

Voice: Jamaican accent

Attributes [hide]

Don Clifford, Male Human Barbarian 6
Medium (5'5") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 63 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)14 (+2) 10 (+0)8 (-1)
Skills Arcana +5, Athletics +2
Senses Passive Perception 10
Languages Common, Ignan, Elven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 50000 cp. Rhodochrosite (4 gp). Chrysoprase (70 gp). Hematite (4 gp). Rock crystal (70 gp). 1 Everburning torch. 4 Smokesticks. 4 Smokesticks. 3 Antitoxin.


Social Check DCs


Bertram Kinsley, Male Human [Permalink]

Personal [hide]

Description: This man wears a tight fitting green shirt and pants. He is muscular with a powerful set of arms. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Overbrimming with self-confidence, Bertram isn't afraid of most anything. He has a strong dislike to people who do not believe in Human unity. He never wears the same outfit twice, unless he absolutely has to.

History: Born to a pair of adventurers, Bertram grew up listening to his mother's many stories. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Hunter for hire.

Motivation: To unite with his sister; and doesn't want to be a hunter and was forced into it by his family

Ideals: Impeccable, Artistic. Bonds: Adventurer, Job, Family. Occupation: Hunter

Voice: Aggressive tone

Attributes [hide]

Bertram Kinsley, Male Human Ranger 4
Medium (5'0") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 10 (+0)14 (+2) 13 (+1)14 (+2)
Skills Acrobatics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Sylvan, Terran
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Gomory Myerscough, Male Human [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull tan iron scale mail. His long chestnut hair reaches down to his waist. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: A deeply religious man he believes everything happens for a reason. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: Gomory hails from a village terrorized by gnolls. He found a children's book about a Human Expert who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To be a Shepherd again.

Flaws: Addict. Bonds: Religious, Job, Enemies, Adventurer. Occupation: Assassin

Voice: Sensual and smooth

Attributes [hide]

Gomory Myerscough, Male Human Expert 8
Medium (5'9") Human, Lawful Good (CR 8)
Armor Class 8
Hit Points 36 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)6 (-2) 12 (+1)10 (+0) 13 (+1)11 (+0)
Skills History +3, Medicine +4
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +1 / 2d10-2, Grapple +1

Possessions: 600 gp. Fire opal pendant on a fine gold chain (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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