Raymond Graham, Male Human [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair is greying along the sides and has receded to reveal a widow's peak. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his hazel eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He was born the only child of a wealthy merchant. While studying, he fell in love. They married and had a son. He has worked as a Mayor like his father before him.
Motivation: He is terrified, and will act out of fear; and further expansion of business
Ideals: Entrepeneur. Flaws: Shy, Fearful. Bonds: Attractive, In love, Job. Occupation: Mayor
Voice: American accent
Attributes [hide]
Medium (6'1") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 20 (4d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 16 (+3) | 8 (-1) | 14 (+2) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal, Elven
Attacks Melee +4 / 1d10+2, Ranged +5 / 1d10+3, Grapple +3
Possessions: 300 gp.
Anselm Mori, Male Human [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting white shirt and pants. With bright brown hair and a scraggly beard. He wears large thick round spectacles.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He got into the Interpreter business at a young age. A gifted student he started as a Servant, but he got bored and became a Interpreter. He then took over the family business and is one of the better Interpreter for hire.
Motivation: Wants to open a new tavern.
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Job. Occupation: Interpreter
Voice: Australian accent
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 42 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 18 (+4) | 8 (-1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d6+0, Ranged +5 / 2d6+2, Grapple +2
Possessions: 400 gp.
Frederick Allerton, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a tan cloak and cross-gartered blue stockings and is in decent physical shape. His red hair is thinning but still full. He has blue eyes and a tan hat with a blue feather.
Personality: Aggressive, abrasive, and angry, Frederick embodies much of what other species detest in the Humans. He is a bit of a xeno-phobe, disliking non-Humans.
History: Born in the west his family was never financially stable. A gifted student he started as a Bookbinder, but he got bored and became a Engraver. He tends to his Engraver job now, and dutifully fulfills any obligations he has.
Motivation: To get a good night's sleep; and sabotage a competitor
Flaws: Antagonistic, Racist, Insomniac. Bonds: Poor, Job. Occupation: Engraver
Voice: Pronounces O like U
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 48 (6d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 16 (+3) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Infernal, Goblin, Gnome
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +6
Possessions: 900 gp. Alexandrite (800 gp). Jasper (40 gp). Malachite (15 gp). Iolite (40 gp). 1 Minor magic item.
Miles Gracey, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his pickaxe with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'6" when asserting himself. His golden hair is cut short with large spiked bangs in the front. His eyes are violet and catlike.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: Born in the west to a Crown-heir, Miles learned a great deal about his mother's area of expertise. He struck it rich when he found rare goods in large quantities. He's also a talented Mortician, but doesn't like to broadcast it.
Motivation: He wants to get laid; and he has money and likes to spend it
Ideals: Opinionated. Flaws: Shy. Bonds: Job, Rich, Has a crush. Occupation: Crown-heir
Voice: Farmer accent
Attributes [hide]
Medium (6'6") Human, Chaotic Good (CR 5)
Armor Class 14
Hit Points 24 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 18 (+4) | 10 (+0) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 800 gp. Alexandrite (300 gp). 1 Minor magic item.
Conrad Ansley, Male Human [Permalink]
Personal [hide]
Description: This late middle aged man wears a weathered and beat up set of banded mail beneath an oversized brown coat and is in decent physical shape. His red hair is greying along the sides and has receded to reveal a widow's peak. He is very pretty but has cold, dead eyes.
Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: Gifted from a young age, Conrad studied abroad. His arcane abilities were realized during a raid on his village. He now travels the world, in search of power and loot.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Ideals: Optimist, Gifted. Bonds: Attractive, Adventurer. Occupation: Sage
Voice: Breathy voice
Attributes [hide]
Medium (6'4") Human, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +4 / 2d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 |
Possessions: Brass mug with jade inlays (100 gp). Large well-done wool tapestry (100 gp). Fire opal pendant on a fine gold chain (900 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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