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NPC Generator

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Advanced [show]


Odo Hale, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He dresses well, wearing white shirts, loose pants, and blazers most of the time. His red hair has been sun bleached extensively. His fierce amber eyes like to dwell on things.

Personality: Cocky and sure of himself, he believes he is the best Marshal born in the past three hundred years. He believes the world needs to unite to get rid of brigands once and for all.

History: Odo was born in the west. At a young age he loved to build and create. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He's also a talented Butcher, but doesn't like to broadcast it.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Persistence. Bonds: Attractive, Job, Enemies, Mentor. Occupation: Marshal

Voice: American accent

Attributes [hide]

Odo Hale, Male Human Paladin 3
Medium (6'4") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 14 (+2)16 (+3) 15 (+2)15 (+2)
Skills Insight +4, Stealth +4
Senses Passive Perception 12
Languages Common, Undercommon, Draconic, Aquan
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


William Remington, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a black vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his black boots flare out at the collars and is in decent physical shape. His red hair, when down, is lengthy. His fierce green eyes like to dwell on things.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He also is a firm believer in the manly ideal.

History: Born in the south his family was never financially stable. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: A deep hatred of drow; and to reunite with his old friends

Flaws: Impulsive. Bonds: Attractive, Poor, Adventurer, Enemies. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

William Remington, Male Human Monk 6
Medium (5'7") Human, Chaotic Good (CR 6)
Armor Class 10
Hit Points 37 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)12 (+1) 17 (+3)14 (+2)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +3 / 2d6+0, Grapple +2

Possessions: 4000 sp. 1 Minor magic item.


Social Check DCs


Lewis Staurheim, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. He wears his hair in dreadlocks. This amber eyed westerner is not easily forgotten.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Born to a pair of adventurers, Lewis grew up listening to his mother's many stories. His mother was a soldier and died while he was still young. Lewis was left his mother's suit of armor and trained in its use and care. He is searching for what he claims is his rightful reward.

Motivation: He desires power and/or immortality.

Ideals: Philantrophist, Entrepeneur. Bonds: Rich, Adventurer, Military. Occupation: Bookbinder

Voice: pre-pubescent

Attributes [hide]

Lewis Staurheim, Male Human Expert 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 24 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 17 (+3)17 (+3) 17 (+3)17 (+3)
Skills Deception +5, Nature +5
Senses Passive Perception 13
Languages Common, Elven, Giant, Gnome
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 200 gp. Chalcedony (70 gp). Golden pearl (50 gp).


Social Check DCs


Lance Tattersall, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He keeps his auburn hair in a flapper bob. His gray unseeing eyes seem to look past you.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lance fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: His religion dominates his actions; and he is greedy

Ideals: Fighting. Flaws: Disease, Racist. Bonds: In love, Rich, Religious. Occupation: Junk Dealer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Lance Tattersall, Male Human Commoner 6
Medium (5'2") Human, Lawful Good (CR 6)
Armor Class 9
Hit Points 29 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 14 (+2)7 (-2) 16 (+3)11 (+0)
Skills Performance +3, Persuasion +3
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 2d6-2, Ranged +2 / 2d6-1, Grapple -1

Possessions: 6000 sp.


Social Check DCs


Dean Coombs, Male Human [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and carries shortbows. His brown hair is cut short with large spiked bangs in the front. He has a tattooed face.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is able to fit into much smaller and tighter spaces than normal.

History: Born in a small village he learned the ways of the warrior from his mother. At a young age his mother died while driving off some illithids. His father being the stubborn sort decided to stay and helped train him in shortbow use. He has gone from town to town working and never settling down anywhere, but has fallen for a local Mason. He hasn't told them the truth, but wants to settle down with them.

Motivation: Doesn't want to be a Dilettante and was forced into it by his family; and he would like to get married and retire

Ideals: Fighting, Gifted. Flaws: Mundane. Bonds: Enemies, Has a crush, Family. Occupation: Dilettante

Voice: Dutch accent

Attributes [hide]

Dean Coombs, Male Human Ranger 5
Medium (5'2") Human, Neutral Good (CR 5)
Armor Class 12
Hit Points 31 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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