Dean Northcott, Male Human [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears dull brown sweaters, loose blue pants, and alligator leather shoes. Beneath his sweater he keeps a concealed trident, just in case. His head has been shaved. His otherwise smooth face is marked with small tiny scars.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is a bit of a xeno-phobe, disliking non-Humans.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Dean took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A strong sense of loyalty to Human people; and he loathes his own lifestyle
Ideals: Gifted. Flaws: Ugly, Depressed, Racist. Occupation: Gardener
Voice: Boston accent
Attributes [hide]
Medium (6'0") Human, Neutral Good (CR 3)
Armor Class 8
Hit Points 12 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 7 (-2) | 11 (+0) | 6 (-2) | 8 (-1) | 18 (+4) |
Senses Passive Perception 16
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +0 / 1d8-2, Grapple +1
Possessions: 400 gp. A delicate brass dragon egg (60 gp). Silver-plated steel longsword with jet jewel in hilt (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp).
Rolf Yardley, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who prefers to wear flannel. His red hair is greying along the sides and has receded to reveal a widow's peak. His face is scarred and worn.
Personality: He is erratic and paranoid. He believes giants are coming to abduct people. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born the only child of a wealthy merchant. His first spouse was a Doctor, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.
Motivation: Many giants want him driven away; and someone believes him a fraud
Ideals: Entrepeneur. Flaws: Ugly. Bonds: Enemies, Job, Family. Occupation: Tanner
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 2500 sp.
Kyle Colton, Male Human [Permalink]
Personal [hide]
Description: 6'3" and muscular, this western man wears a well pressed and immaculate suit (or dress). He wears his hair in dreadlocks. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Abrasive and pushy, he has a hard time making friends. He has all his life been fascinated with singing.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Kyle was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Kyle's mother didn't care for him much, and the feeling was mutual. He is untrained/undisciplined, which makes him dangerous.
Motivation: To settle down with his crush.
Ideals: Athletic, Artistic. Flaws: Insane, Antagonistic, Disease. Occupation: Healer
Voice: Old Prospector
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 9
Hit Points 15 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 12 (+1) | 12 (+1) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. 1 Buckler. 1 Banded mail. 1 Masterwork Heavy steel shield.
Ernest Tindall, Male Human [Permalink]
Personal [hide]
Description: He is an average looking eastern male in his early mid-life. He is dressed in earthy colors with a blue and green handkerchief worn on his right side. His blonde hair is cut jaggedly and amateurishly. He has green eyes.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He cannot resist a sob story and will often dote over anyone who has one.
History: Ernest was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. By chance he met his sister recently and the two have been together since.
Motivation: To find somewhere to settle down; and he is content
Ideals: Philantrophist. Flaws: Antagonistic, Mundane. Bonds: Family. Occupation: Healer
Voice: Gruff and masculine
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 13 (+1) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
Possessions: 300 gp.
Adelard Ryland, Male Human [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He has a large pastel mantle and cape that has been intricately interwoven into his black robe. He has dyed his greying black hair a little too much giving a sharp black color. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Dilettante hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now spends his time doing works of charity.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor. Occupation: Dilettante
Voice: Raspy
Attributes [hide]
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 13
Hit Points 37 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
Possessions: 39000 sp.
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