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NPC Generator

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Advanced [show]


Gunter Wordsworth, Male Human [Permalink]

Personal [hide]

Description: He is generally well dressed albeit a few years behind the times. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He wears a colorful flower in his red hair. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: A deeply religious man he believes everything happens for a reason. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Gifted from a young age, Gunter studied abroad. He went to a religious school and was inspired by the priests there in charitable deeds. He was granted druidic powers by his dying brother.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Justice, Gifted. Bonds: Attractive, Religious. Occupation: Ploughman

Voice: Dutch accent

Attributes [hide]

Gunter Wordsworth, Male Human Ranger 5
Medium (5'6") Human, Lawful Good (CR 5)
Armor Class 11
Hit Points 15 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 7 (-2)12 (+1) 14 (+2)12 (+1)
Skills Nature +4, Performance +4
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +7 / 2d4+4, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 700 gp. Alexandrite (500 gp). Black pearl (500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Patrick Wharton, Male Human [Permalink]

Personal [hide]

Description: Standing 5'6", this man tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His head has been shaved. He has gleaming, smiling violet eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in the north to a Junk Dealer, Patrick learned a great deal about his father's area of expertise. He always admired druidic-users and wanted to develop the talent, but never had the affinity for it. He has drifted from career to career and currently works as a Junk Dealer.

Motivation: He has a rivalry with the Church that dominates his actions; and a strong sense of loyalty to human people

Ideals: Artistic, Gifted. Flaws: Ugly, Racist. Bonds: Job, Religious. Occupation: Junk Dealer

Voice: American accent

Attributes [hide]

Patrick Wharton, Male Human Expert 3
Medium (5'6") Human, Lawful Good (CR 3)
Armor Class 12
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)16 (+3) 15 (+2)11 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnoll, Draconic, Goblin
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Godfrey Dumph, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a yellow cloak and cross-gartered black stockings. His long chestnut hair reaches down to his waist. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Godfrey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better kind of golem.

Motivation: To reunite with his old friends; and he's repulsed by the pc

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Attractive, Adventurer. Occupation: Herbalist

Voice: Speaks like tongue is numb

Attributes [hide]

Godfrey Dumph, Male Human Rogue 3
Medium (6'3") Human, Lawful Good (CR 3)
Armor Class 10
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)14 (+2) 13 (+1)15 (+2)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 11
Languages Common, Draconic, Gnome
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +4

Possessions: 1000 sp. Deep green spinel (90 gp).


Social Check DCs


Hugh Ryley, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it and is in decent physical shape. His head has been shaved. His blue eyes are slightly larger than normal.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Hugh hails from a village terrorized by gnolls. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Soapmaker. He then took over the family business and is one of the better Soapmaker for hire.

Motivation: He'd like to take his coworkers down a peg; and to be a assassin again

Ideals: Joker. Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Soapmaker

Voice: Speaks fast with a slight lisp

Attributes [hide]

Hugh Ryley, Male Human Fighter 6
Medium (5'7") Human, Lawful Good (CR 6)
Armor Class 12
Hit Points 17 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 6 (-2)9 (-1) 14 (+2)10 (+0)
Skills Intimidation +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 800 gp. Old masterpiece painting (1700 gp). Eyepatch with mock eye of sapphire and moonstone (1700 gp).


Social Check DCs


Charles Marston, Male Human [Permalink]

Personal [hide]

Description: He is wearing a tight blue one piece outfit complete with pants, hood, and a cape. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a card on it. He wears his chestnut hair down. His eyes are blue and he is always smoking a pipe.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Cartwright arts, while his father instructed him in etiquette, music and courtly manner. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has built up a small fortune and can afford his own way.

Motivation: To settle down with his crush; and nothing but the best is good enough for him

Ideals: Extrovert, Optimist, Impeccable. Bonds: Rich, Has a crush. Occupation: Cartwright

Voice: Relaxed voice

Attributes [hide]

Charles Marston, Male Human Wizard 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)11 (+0) 18 (+4)16 (+3)
Skills Animal Handling +6, Deception +5
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 37000 sp. Jade (120 gp). Citrine (60 gp). Jasper (60 gp). 1 Minor magic item.


Social Check DCs

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