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Advanced [show]


Solomon Van Es, Male Human [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'6" when asserting himself. His chestnut hair is thinning but still full. His face is scarred and worn.

Personality: Prone to second guessing himself, he comes off as nervous. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. A freak accident while working with his Mercenary father left him crippled. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Ugly, Shy, Secretive, Disease, Insomniac. Occupation: Banker

Voice: Speaks in third person

Attributes [hide]

Solomon Van Es, Male Human Warrior 3
Medium (5'6") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 20 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 13 (+1)9 (-1) 14 (+2)10 (+0)
Skills Insight +4, Persuasion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. 4 Tanglefoot bags.


Social Check DCs


Randal Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is typically in his Sage uniform. His moppish brown hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He believes the world needs to unite to get rid of dire rats once and for all.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Someone believes him a fraud; and he wants revenge against dire rats

Ideals: Philantrophist. Flaws: Insane. Bonds: Job, Enemies, Military. Occupation: Sage

Voice: Australian accent

Attributes [hide]

Randal Eastaughffe, Male Human Aristocrat 6
Medium (6'0") Human, Neutral Good (CR 6)
Armor Class 12
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 600 gp. Blue quartz (15 gp). Alexandrite (500 gp). Red spinel (40 gp).


Social Check DCs


Trey Berkeley, Male Human [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He typically wears grey cloth garments or leather armor. His chestnut hair is styled in orderly dreadlocks. His ears are large.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. In the meantime he has taken over work as a Animal Trainer and occasionally as a mercenary.

Motivation: He feels threatened by others; and he has a rivalry with the church that dominates his actions

Ideals: Athletic, Optimist. Flaws: Ugly, Fearful. Bonds: Religious. Occupation: Animal Trainer

Voice: Nasally tone

Attributes [hide]

Trey Berkeley, Male Human Wizard 5
Medium (5'4") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 32 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 17 (+3)7 (-2) 13 (+1)8 (-1)
Skills Acrobatics +4, Animal Handling +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp. 3 Tanglefoot bags. 4 Holy water.


Social Check DCs


Kody Gresham, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears grey robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a shortbow, but if one is not available he will default to his nunchaku, marred by sweets. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. This violet eyed southerner is not easily forgotten.

Personality: He is calm most of the time but flees social interaction. He would rather hide behind his crafts than deal with other people.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Mason arts, while his father instructed him in etiquette, music and courtly manner. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Rich. Occupation: Mason

Voice: Spits words with contempt

Attributes [hide]

Kody Gresham, Male Human Barbarian 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 31 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)10 (+0) 13 (+1)15 (+2)
Skills History +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 3000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gilbert Blythe, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His whole body is exceptionally muscular. His hair is white and very short. His brown eyes are passionate and lively.

Personality: Eccentric and domineering, Gilbert will drive conversation. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Gifted from a young age, Gilbert studied abroad. A gypsy cursed him at a young age, leading to his ugly appearance. He has gone from town to town working and never settling down anywhere, but has fallen for a local Cartwright. He hasn't told them the truth, but wants to settle down with them.

Motivation: He wants to meet his childhood hero.

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Immigrant, Has a crush, Adventurer. Occupation: Merchant

Voice: Slurs words

Attributes [hide]

Gilbert Blythe, Male Human Paladin 5
Medium (6'1") Human, Neutral Good (CR 5)
Armor Class 8
Hit Points 46 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)7 (-2) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Athletics +1, Perception +6
Senses Passive Perception 16
Languages Common, Auran, Terran
Attacks Melee +1 / 2d4-2, Ranged +1 / 2d4-2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: 400 gp. Rhodochrosite (13 gp).


Social Check DCs

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