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NPC Generator

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Advanced [show]


Alex Thorpe, Male Human [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He typically wears a sleeveless long coat of deep grey leather and dull green iron scale mail. His golden hair is cut short. He has a dull look in his hazel eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with writing.

History: Born in the north to a Cartwright, Alex learned a great deal about his mother's area of expertise. He has had some formal writing training, and achieved minor success. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature whip.

Motivation: To reunite with his old friends.

Ideals: Joker, Artistic. Bonds: Immigrant, Job, Adventurer. Occupation: Cartwright

Voice: Speaks like tongue is numb

Attributes [hide]

Alex Thorpe, Male Human Rogue 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 13 (+1)8 (-1) 7 (-2)14 (+2)
Skills Stealth +2, Survival +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 8000 cp.


Social Check DCs


Aldous Digby, Male Human [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears bulky brown painted plate armor. His whole body is exceptionally muscular. He sports a flattop hair cut. He is baby faced.

Personality: Confrontational and typically high on some drug or another. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He is a Slaad in disguise. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He's since become an addict/alcoholic.

Motivation: To reunite with his old friends; and he is not mentally stable, and does not behave rationally

Ideals: Gifted. Flaws: Addict, Insane. Bonds: Immigrant, Adventurer. Occupation: Guard

Voice: Speaks fast with a slight lisp

Attributes [hide]

Aldous Digby, Male Human Wizard 5
Medium (5'3") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)16 (+3) 13 (+1)15 (+2)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 11
Languages Common, Celestial, Infernal, Terran
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 500 gp. Golden yellow topaz (700 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Shelley, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He likes to wear darkened spectacles and heavy clothing, no matter the weather. His hair, while still mostly black, has prominent grey streaks. His violet unseeing eyes seem to look past you.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: The child of northern immigrants he idolized his father. He dropped out of school before completing his studies. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.

Motivation: Several ex partners dislike his way of doing things and want revenge; and a deep hatred of illithids

Ideals: Logical. Flaws: Disease, Forgetful. Bonds: Enemies, Immigrant. Occupation: Dilettante

Voice: pre-pubescent

Attributes [hide]

Heward Shelley, Male Human Warlock 5
Medium (6'3") Human, Lawful Good (CR 5)
Armor Class 9
Hit Points 26 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)8 (-1) 10 (+0)11 (+0) 19 (+4)8 (-1)
Skills Deception +2, Insight +7
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Star rose quartz (80 gp). 1 Minor magic item.


Social Check DCs


Godfrey Morton, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears just a brown suit. He is tall, broad shouldered and powerfully built. His long blonde hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is happy with his job as a Baker. He turns his eye from what people do, preferring to live and let live. He is used to getting what he wants. In part because he is a meticulous planner.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He inherited the family business which he has now maintained for 8 years.

Motivation: He wants revenge against brigands; and balancing his hectic life and new baker responsibilities is difficult

Ideals: Professionalism. Bonds: Attractive, Job, Religious, Enemies. Occupation: Baker

Voice: Relaxed voice

Attributes [hide]

Godfrey Morton, Male Human Sorcerer 3
Medium (6'5") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)9 (-1) 14 (+2)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ernest Brixton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a lot of dark rich colors, with gold accents. He has wavy red hair. His green eyes are slightly larger than normal.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. A friendly and beautiful Human, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.

History: Ernest lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. Due to his spouse's obsession with being a Sage they were divorced and he won custody of their son. He worked as a Fisher, and he later adopted a second son.

Motivation: Retire the richest man in the north; and doesn't want to be a fisher and was forced into it by his family

Ideals: Persistence, Gifted, Entrepeneur. Bonds: Attractive, Family. Occupation: Fisher

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Ernest Brixton, Male Human Barbarian 3
Medium (5'7") Human, Neutral Good (CR 3)
Armor Class 7
Hit Points 19 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)4 (-3) 7 (-2)9 (-1) 11 (+0)14 (+2)
Skills Deception +4, Investigation +1
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d8+0, Ranged -1 / 1d8-3, Grapple +0

Possessions: Blue quartz (5 gp). Moss agate (5 gp). Tiger eye turquoise (5 gp).


Social Check DCs

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