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Advanced [show]


Trey Darby, Male Human [Permalink]

Personal [hide]

Description: He wears blue leather gloves, a blue jacket, and tight pants. He is portly but not overly obese. His red hair is braided into rings. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trey fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Wants to work out more often.

Ideals: Fighting, Artistic, Athletic. Flaws: Shy. Bonds: Attractive. Occupation: Sailor

Voice: American accent

Attributes [hide]

Trey Darby, Male Human Fighter 4
Medium (5'9") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 22 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)4 (-3) 12 (+1)15 (+2)
Skills Investigation -1, Persuasion +4
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs


Odo Blakely, Male Human [Permalink]

Personal [hide]

Description: This dark-skinned male wears baggy grey pantaloons and a blue scarf. He is tall, broad shouldered and powerfully built. His golden hair is cut jaggedly and amateurishly. His face is scarred and worn.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He always tries to repair and not replace. It was this mentality that drove him into the Apothecary business.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Apothecary arts, while his father instructed him in etiquette, music and courtly manner. His childhood dream was to be a Bookbinder, but he was a colossal failure. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: He has money and likes to spend it; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Ugly. Bonds: Job, Rich. Occupation: Apothecary

Voice: Laughs frequently while speaking

Attributes [hide]

Odo Blakely, Male Human Aristocrat 7
Medium (5'2") Human, Neutral Good (CR 7)
Armor Class 9
Hit Points 44 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills History +3, Religion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 2d8+2, Ranged +2 / 2d8-1, Grapple +2

Possessions: 5000 sp. Banded agate (12 gp). Deep green spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Robert Tattersall, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is wearing the road beaten gear of a warrior. His white hair is greying along the sides and has receded to reveal a widow's peak. He tend to wears goggles to shield his eyes.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was born a particularly ugly child, much to the horror of his parents. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a strong sense of loyalty to human people

Ideals: Fighting. Flaws: Shy, Impulsive, Ugly, Racist. Bonds: Poor. Occupation: Assassin

Voice: Sore throat, cough

Attributes [hide]

Robert Tattersall, Male Human Fighter 6
Medium (5'6") Human, Lawful Good (CR 6)
Armor Class 10
Hit Points 26 (6d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 10 (+0)12 (+1) 14 (+2)11 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +4

Possessions: 5000 sp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Harlow, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears many layers of old clothing at all times. His hair is long and red with streaks of golden, and is pulled back with small red clips. His beard is golden, braided, and well cared for. His ears are large.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born to a Priest, his mother struggled to pay the bills. In his youth he was a Priest, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and his religion dominates his actions

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Poor, Religious. Occupation: Banker

Voice: Low and grunting

Attributes [hide]

Balimaar Harlow, Male Human Sorcerer 4
Medium (5'7") Human, Chaotic Good (CR 4)
Armor Class 13
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 9 (-1)10 (+0) 16 (+3)15 (+2)
Skills Investigation +2, Performance +4
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Magnifying glass.


Social Check DCs


Arnold Conway, Male Human [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears a white broad hat and white clothes. His silver hair is greying along the sides and has receded to reveal a widow's peak. His hazel eyes peer out from beneath his broad white hat.

Personality: His tongue was cut out and he uses sign language. He always tries to repair and not replace. It was this mentality that drove him into the Jeweler business.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He is searching for what he claims is his rightful reward.

Motivation: He's attracted to the PC; and to settle down with his crush

Ideals: Persistence. Flaws: Disease. Bonds: Slave, Adventurer, Has a crush. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Arnold Conway, Male Human Ranger 3
Medium (5'9") Human, Chaotic Good (CR 3)
Armor Class 10
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 11 (+0)14 (+2) 13 (+1)11 (+0)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Auran, Halfling
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 400 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Old masterpiece painting (600 gp).


Social Check DCs

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