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NPC Generator

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Advanced [show]


William Hastings, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. His golden hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He cannot resist a sob story and will often dote over anyone who has one.

History: William was raised in a hard working conservative environment. He moved from fad to fad and when he turned 15 he discovered dancing. He used his abilities to travel the world and help people.

Motivation: He seems to be bored by most things; and he is unsatisfied with his job

Ideals: Philantrophist, Artistic. Flaws: Mundane. Bonds: Poor, Job. Occupation: Actor

Voice: Russian accent

Attributes [hide]

William Hastings, Male Human Wizard 9
Medium (6'0") Human, Chaotic Good (CR 9)
Armor Class 11
Hit Points 27 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)4 (-3) 12 (+1)7 (-2)
Skills Performance +1, Religion +0
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 210 pp. Blue star sapphire (1100 gp). Peridot (30 gp).


Social Check DCs


Charles Hayhurst, Male Human [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a simple burlap shirt and baggy pants. He conceals his longsword with his veritable burlap sack of a shirt. His chestnut hair is long and unkept. His blue eyes are passionate and lively.

Personality: He speaks before he thinks and is too direct. He does suffer from mild PTSD, and the sight of brigands may trigger it at times.

History: Born to a poor family in the city he treasured whatever gifts he got. When money was particularly tight he was walking through alleys when he overheard a Blacksmith hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: Doesn't want to be a Blacksmith and was forced into it by his family; and he wants revenge against brigands

Flaws: Ugly, Impulsive. Bonds: Enemies, Poor, Family. Occupation: Blacksmith

Voice: Raspy

Attributes [hide]

Charles Hayhurst, Male Human Sorcerer 3
Medium (5'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 16 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)9 (-1) 11 (+0)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 18000 cp.


Social Check DCs


Drogo Birkenhead, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and tends to wear a brown poncho over his likewise colored trousers and shirt. His red hair is knotted and matted. This gray eyed northerner is not easily forgotten.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Animals are drawn to him, and he is able to talk to them.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. He bought a hammer and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to work out more often.

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Nature, Immigrant. Occupation: Crown-heir

Voice: Puts emphasis on the wrong words

Attributes [hide]

Drogo Birkenhead, Male Human Cleric 8
Medium (6'5") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 37 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 17 (+3)14 (+2)
Skills Religion +4, Stealth +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +2 / 2d10-1, Ranged +3 / 2d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1464332000

Possessions: 700 gp. Peridot (40 gp).


Social Check DCs


Guy Lincoln, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is armored in gleaming platemail with gilded edges. A flowing pastel cape and mantle trimmed with soft brown waves gently in the breeze. His hair, while still mostly golden, has prominent grey streaks. He wears large thick round spectacles.

Personality: Guy speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a great chef.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Gifted, Artistic. Flaws: Insane. Bonds: Rich. Occupation: Spice Merchant

Voice: Low and grunting

Attributes [hide]

Guy Lincoln, Male Human Monk 5
Medium (5'8") Human, Neutral Good (CR 5)
Armor Class 10
Hit Points 25 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 12 (+1)15 (+2) 11 (+0)11 (+0)
Skills History +5, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Druidic
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 30000 cp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Reynard Harley, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a custom-built plate barding that's adorned with brown lining and desert motifs. With bright red hair and a scraggly beard. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is obsessed with a lost civilization.

History: The child of eastern immigrants he idolized his father. His father was a mechanic, and taught him how to fix just about anything. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic, Persistence. Flaws: Selfish. Bonds: Adventurer, Immigrant. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Reynard Harley, Male Human Bard 6
Medium (5'7") Human, Neutral Good (CR 6)
Armor Class 9
Hit Points 21 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)14 (+2) 10 (+0)8 (-1)
Skills Athletics +5, Investigation +5
Senses Passive Perception 10
Languages Common, Giant, Draconic
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 7000 sp. Ceremonial electrum dagger with a star ruby in the pommel (1300 gp). Gold and topaz bottle stopper cork (1300 gp). Embroidered silk and velvet mantle with numerous moonstones (1000 gp).


Social Check DCs

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