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Advanced [show]


Norman Chatham, Male Human [Permalink]

Personal [hide]

Description: He wears a green costume with the symbols of the sun god on his torso, and he perpetually has his greatsword ready. He has dyed his greying auburn hair a little too much giving a sharp auburn color. His amber eyes are slightly larger than normal.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is terrified, and will act out of fear; and he'd like to take his coworkers down a peg

Ideals: Fighting, Logical. Flaws: Antagonistic, Lazy. Bonds: Nature. Occupation: Slave Trader

Voice: Squeaky

Attributes [hide]

Norman Chatham, Male Human Wizard 3
Medium (5'7") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)15 (+2) 10 (+0)14 (+2)
Skills Athletics +2, Stealth +3
Senses Passive Perception 10
Languages Common, Infernal, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12421000

Possessions: 100 gp. 1 Half-Plate.


Social Check DCs


Patrick Kenley, Male Human [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He sports brown clothing, slightly heavier than average wear. His blonde hair is lengthy and is close to two feet long. This amber eyed northerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He has all his life been fascinated with painting.

History: He comes from a rich northern family. He moved from fad to fad and when he turned 15 he discovered painting. He has dedicated himself to building a better village for his children.

Motivation: His spouse's relatives view him with great suspicion; and he is greedy

Ideals: Joker, Artistic. Bonds: Rich, Adventurer, Family. Occupation: Cook

Voice: Cold and demanding tone

Attributes [hide]

Patrick Kenley, Male Human Fighter 4
Medium (5'6") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 39 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 16 (+3)15 (+2) 14 (+2)10 (+0)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 12
Languages Common, Druidic, Draconic
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +4

Possessions: 20000 cp. 1 Darkwood Shield. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Alex Alston, Male Human [Permalink]

Personal [hide]

Description: He very much looks the part of a Tanner. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Alex was born the youngest of three triplets. His father was a soldier and died while he was still young. Alex was left his father's suit of armor and trained in its use and care. He has drifted from career to career and currently works as a Tanner.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic. Bonds: Job, Rich, Family, Military. Occupation: Tanner

Voice: Slurs words

Attributes [hide]

Alex Alston, Male Human Fighter 4
Medium (6'5") Human, Neutral Good (CR 4)
Armor Class 10
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)13 (+1) 13 (+1)11 (+0)
Skills Nature +3, Persuasion +2
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1

Possessions: 30000 cp. 1 Minor magic item.


Social Check DCs


Anthony Morley, Male Human [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears tan painted combat armor at almost all times. His skin is also unnaturally pale. With bright blonde hair and a scraggly beard. His brown eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is obsessed with finding treasure.

History: Born to a Layabout, his mother struggled to pay the bills. Anthony abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Obtaining odd cultural Human artifacts is his passion; and meet up once more with his childhood friend

Ideals: Impeccable. Flaws: Ugly. Bonds: Adventurer, Poor. Occupation: Brewer

Voice: Nasally tone

Attributes [hide]

Anthony Morley, Male Human Adept 5
Medium (5'2") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 28 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 12 (+1)13 (+1) 13 (+1)11 (+0)
Skills Athletics +4, Intimidation +3
Senses Passive Perception 11
Languages Common, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 40 pp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Odo Mori, Male Human [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a tight fitting violet shirt and pants. He has shaved his head bald. He tend to wears goggles to shield his eyes.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. Energy wise he seems alert and responsive.

History: He is the product a well kept family trust fund and as such has never really known need. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Odo took refuge in the ruined castle and found the beat up bow and armor he uses now. After a long history of fighting, Odo and his spouse have recently divorced.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Nature. Occupation: Slave Trader

Voice: Speaks with back of mouth

Attributes [hide]

Odo Mori, Male Human Ranger 3
Medium (5'6") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)10 (+0) 10 (+0)10 (+0)
Skills History +2, Survival +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs

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