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NPC Generator

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Advanced [show]


Norman Kelsey, Male Human [Permalink]

Personal [hide]

Description: This southern man is well dressed, but even with his fine clothing he looks run-down. His clothes are grease stained in places. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Norman is combative with any and all who dare try his patience in the slightest.

History: The child of southern immigrants he idolized his father. Norman was born on a far southern mountains where he grew up under the tutelage of his father, an expert Engraver. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: Balancing his hectic life and new Engraver responsibilities is difficult; and he'd like to take his coworkers down a peg

Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Job. Occupation: Engraver

Voice: Deep voice with rolling R's

Attributes [hide]

Norman Kelsey, Male Human Sorcerer 4
Medium (6'6") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 11 (+0)15 (+2) 10 (+0)15 (+2)
Skills Arcana +4, Insight +2
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12663000

Possessions: Red garnet (50 gp). Zircon (30 gp). 1 Silver holy symbol. 1 Magnifying glass.


Social Check DCs


Tim Dalton, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears a deerstalker hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Tim was raised in a hard working conservative environment. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Glassblower.

Motivation: Sabotage a competitor; and wants to have a good time and be beloved

Ideals: Optimist, Extrovert. Bonds: Poor, Immigrant, Job. Occupation: Glassblower

Voice: Relaxed voice

Attributes [hide]

Tim Dalton, Male Human Bard 4
Medium (5'10") Human, Lawful Good (CR 4)
Armor Class 11
Hit Points 15 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)10 (+0) 10 (+0)17 (+3)
Skills Investigation +2, Persuasion +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 44000 sp. 1 Minor magic item.


Social Check DCs


Alexandre Dalton, Male Human [Permalink]

Personal [hide]

Description: He wears many layers of old clothing at all times. He has a moderate pudge and is not very fit. His auburn hair is knotted and matted. His face is covered beneath a completely black helmet.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He also is a firm believer in the manly ideal.

History: Born to a Spy, his mother struggled to pay the bills. He dropped out of school before completing his studies. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Logical. Flaws: Ugly, Sensitive, Impulsive. Bonds: Poor. Occupation: Locksmith

Voice: Soothing and warm

Attributes [hide]

Alexandre Dalton, Male Human Ranger 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 34 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)12 (+1) 10 (+0)16 (+3)
Skills Athletics +4, Religion +4
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 800 gp. A miniature golden chest with tiny emeralds lining the top (70 gp). Gold and topaz bottle stopper cork (1200 gp). Gold and topaz bottle stopper cork (1200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Heward Carlyle, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft red waves gently in the breeze. He has a slight overbite and is overall scrawny. He wears his auburn hair down. His face is covered beneath a completely black helmet.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born in the west to a Performer, Heward learned a great deal about his mother's area of expertise. He was an apprentice working in his mother's forge. He moves from town to town, unable to find a place to settle.

Motivation: Wants to open a new tavern.

Ideals: Impeccable, Logical. Bonds: Rich, Job, Immigrant. Occupation: Performer

Voice: Cold and demanding tone

Attributes [hide]

Heward Carlyle, Male Human Paladin 3
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)13 (+1) 15 (+2)17 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 400 gp. Malachite (13 gp).


Social Check DCs


Trey Clayden, Male Human [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a pastel armored body suit, with a simple tan line shooting up and back down. His hair, while still mostly black, has prominent grey streaks. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is business-like. He takes instructions and follows them to the letter. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Trey lived on a farm with his father, near the main road leading to a nearby town. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has been saving his money to try and buy his sister's freedom.

Motivation: Retire the richest man in the east; and to reunite with his absent father

Ideals: Professionalism, Entrepeneur. Flaws: Addict. Bonds: Family. Occupation: Detective

Voice: Low range voice

Attributes [hide]

Trey Clayden, Male Human Commoner 5
Medium (5'1") Human, Chaotic Good (CR 5)
Armor Class 13
Hit Points 7 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 6 (-2)11 (+0) 7 (-2)14 (+2)
Skills Intimidation +5, Investigation +3
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3

Possessions: 2000 sp. Bloodstone (70 gp). Golden pearl (140 gp). Jasper (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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