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Advanced [show]


Tim Brent, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a pastel vest and prefers brown and tan shirts. His boots appear to have been at one point steel toed but are quite worn down. He wears his chestnut hair down. He has several tiny jet earrings on each ear.

Personality: He dislikes all the random violence that takes place in the east. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He is the product a well kept family trust fund and as such has never really known need. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is greedy.

Ideals: Pacifist, Entrepeneur. Flaws: Ugly. Bonds: Rich, Adventurer. Occupation: Mayor

Voice: Slurs words

Attributes [hide]

Tim Brent, Male Human Sorcerer 4
Medium (6'4") Human, Neutral Good (CR 4)
Armor Class 13
Hit Points 2 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 7 (-2)14 (+2) 14 (+2)12 (+1)
Skills Persuasion +3, Religion +4
Senses Passive Perception 12
Languages Common, Infernal, Elven
Attacks Melee +5 / 1d10+3, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1266300

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Bernard Enfield, Male Human [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft black waves gently in the breeze. His skin is fair and his fingers are delicate and long. He has brown hair. He has hazel eyes and a violet hat with a black feather.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Bernard was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He ran away from his former home and has been making his living as a Adventurer for the past few years.

Motivation: To reunite with his absent father; and expand his business

Flaws: Antagonistic. Bonds: Rich, Job, Family. Occupation: Adventurer

Voice: Squeaky

Attributes [hide]

Bernard Enfield, Male Human Sorcerer 5
Medium (5'10") Human, Chaotic Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)14 (+2) 9 (-1)15 (+2)
Skills Animal Handling +2, Athletics +3
Senses Passive Perception 9
Languages Common, Auran, Gnome
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 700 gp. 1 Minor magic item.


Social Check DCs


Trey Law, Male Human [Permalink]

Personal [hide]

Description: He wears yellow robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his club. His white hair, when down, is lengthy. His green eyes peer out from beneath his top yellow hat.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He feeds upon the attention of others.

History: Trey was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. Trey abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: To reunite with his old friends; and obtaining odd cultural human artifacts is his passion

Ideals: Joker. Bonds: Attractive, Poor, Adventurer. Occupation: Carter

Voice: Eastern European accent

Attributes [hide]

Trey Law, Male Human Commoner 3
Medium (5'10") Human, Neutral Good (CR 3)
Armor Class 9
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)16 (+3) 14 (+2)15 (+2)
Skills Acrobatics +1, Medicine +4
Senses Passive Perception 12
Languages Common, Goblin, Ignan, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4

Possessions: 200 gp. Bloodstone (30 gp).


Social Check DCs


Manfred Staurheim, Male Human [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He likes to wear violet tank tops with pastel pants. Beneath his clothing is a huge mess of scar tissue. He wears his hair in dreadlocks. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was born blind and as such lacked many opportunities for work. His mother was a soldier and died while he was still young. Manfred was left his mother's suit of armor and trained in its use and care. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To end his boredom; and to find somewhere to settle down

Flaws: Mundane, Disease. Bonds: Slave, Rich, Military. Occupation: Mercenary

Voice: Irish accent

Attributes [hide]

Manfred Staurheim, Male Human Barbarian 4
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 36 (4d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 16 (+3)9 (-1) 9 (-1)11 (+0)
Skills Intimidation +2, Survival +1
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3

Possessions: 37000 sp. 1 Minor magic item.


Social Check DCs


Chad Walpole, Male Human [Permalink]

Personal [hide]

Description: He is lean but muscular and wears rags and sports a simple walking cane. His red hair is greying along the sides and has receded to reveal a widow's peak. His eyes are a pleasant blue.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born the only child of a wealthy merchant. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Miner work with an outfit from a few towns over. Miner work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: To end his boredom; and sabotage a competitor

Ideals: Joker, Entrepeneur. Flaws: Mundane. Bonds: Poor, Job. Occupation: Miner

Voice: Spits words with contempt

Attributes [hide]

Chad Walpole, Male Human Ranger 3
Medium (6'3") Human, Chaotic Good (CR 3)
Armor Class 12
Hit Points 17 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 10 (+0)13 (+1) 12 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 200 gp. Rhodochrosite (6 gp). 1 Average lock. 1 Superior lock.


Social Check DCs

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