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Advanced [show]


Bernard Byron, Male Human [Permalink]

Personal [hide]

Description: He wears silk and lounges about seductively. He wears his chestnut hair down. His fair skin shows little sign of his aristocratic breeding.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. A true patriot, Bernard would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC; and an old rival family wants him found

Flaws: Antagonistic. Bonds: Attractive, Military, Religious, Family. Occupation: Bellfounder

Voice: Speaks in third person

Attributes [hide]

Bernard Byron, Male Human Fighter 7
Medium (5'0") Human, Lawful Good (CR 7)
Armor Class 9
Hit Points 41 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 11 (+0)11 (+0) 13 (+1)12 (+1)
Skills Insight +4, Stealth +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d8-1, Ranged +2 / 2d8-1, Grapple -1

Possessions: 1200 gp. Black pearl (700 gp). Violet garnet (700 gp). Violet garnet (700 gp).


Social Check DCs


Robert Weld, Male Human [Permalink]

Personal [hide]

Description: He likes to wear white tank tops with tan pants. He has a moderate pudge and is not very fit. He has wavy red hair. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: He was born to loving parents in a slum to the west. He went to a religious school and was inspired by the priests there in charitable deeds. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Flaws: Ugly, Disease. Bonds: Poor, Religious. Occupation: Sculptor

Voice: Boston accent

Attributes [hide]

Robert Weld, Male Human Cleric 8
Medium (6'3") Human, Lawful Good (CR 8)
Armor Class 9
Hit Points 51 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 12 (+1)5 (-3) 13 (+1)8 (-1)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 2d10-1, Ranged +2 / 2d10-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126433

Possessions: 1000 gp. Alexandrite (500 gp). Deep blue spinel (500 gp). Malachite (6 gp). 1 Minor magic item.


Social Check DCs


Shane Skelton, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He wears a violet armored body suit, with a simple blue line shooting up and back down, marred by sweets. His golden hair is cut short. He wears large thick round spectacles.

Personality: He snorts whenever he laughs or is feeling confident. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: From birth he was tutored by a cruel and relentless mentor. His divine abilities were realized during a raid on his village. He is untrained/undisciplined, which makes him dangerous.

Motivation: A deep hatred of brigands; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Mentor. Occupation: Soapmaker

Voice: Deep voice with rolling R's

Attributes [hide]

Shane Skelton, Male Human Fighter 3
Medium (5'5") Human, Chaotic Good (CR 3)
Armor Class 13
Hit Points 33 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)17 (+3) 16 (+3)15 (+2) 10 (+0)12 (+1)
Skills Nature +4, Persuasion +3
Senses Passive Perception 10
Languages Common, Draconic, Druidic
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Simon Allerton, Male Human [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large blue mantle and cape that has been intricately interwoven into his green robe. His red hair is smooth and relatively long. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He uses divination through singing.

History: He was raised by priests from a young age. Brilliant and gifted he never wanted to apply himself. He has achieved small success as a Carpenter.

Motivation: Wants to open a new tavern; and he has a rivalry with the church that dominates his actions

Ideals: Gifted. Bonds: Attractive, Job, Religious, Mentor. Occupation: Carpenter

Voice: Spits words with contempt

Attributes [hide]

Simon Allerton, Male Human Bard 4
Medium (6'3") Human, Chaotic Good (CR 4)
Armor Class 12
Hit Points 6 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 6 (-2)18 (+4) 18 (+4)12 (+1)
Skills Investigation +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Infernal, Goblin, Dwarven, Druidic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143200000

Possessions: 1 Minor magic item.


Social Check DCs


Charles Rayden, Male Human [Permalink]

Personal [hide]

Description: He wears a simple white robe with tan stripes complete with hood. His silver hair is thinning but still full. His gray eyes dart from person to person to random spaces in the air.

Personality: He is happy with his job as a Assassin. He turns his eye from what people do, preferring to live and let live. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Born in the north to a Assassin, Charles learned a great deal about his father's area of expertise. His druidic abilities were realized during a raid on his village. He has worked as a Assassin like his father before him.

Motivation: His spouse's relatives view him with great suspicion; and an old rival family wants him found

Ideals: Gifted. Flaws: Antagonistic. Bonds: Job, Family. Occupation: Assassin

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Charles Rayden, Male Human Paladin 5
Medium (5'6") Human, Neutral Good (CR 5)
Armor Class 11
Hit Points 37 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)13 (+1) 8 (-1)14 (+2)
Skills Arcana +4, Sleight of Hand +4
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 5000 sp. Aquamarine (300 gp). Tourmaline (50 gp). Malachite (5 gp). 1 Minor magic item.


Social Check DCs

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