William Garfield, Male Human [Permalink]
Personal [hide]
Description: He is a husky man, who is renowned for his bright black suits and hats. His hair is cut close to his head. His gray eyes are slightly larger than normal.
Personality: Stoic and calm, he prefers to meditate than take action. He never wears the same outfit twice, unless he absolutely has to.
History: William hails from a village terrorized by drow. He worked as a nervous Doctor and found it very stressful. He's also a talented Server, but doesn't like to broadcast it.
Motivation: Wants his loneliness to end; and wants a kiss
Ideals: Disciplined, Artistic. Bonds: Enemies, Job, Has a crush. Occupation: Doctor
Voice: Smooth and feminine
Attributes [hide]
Medium (6'6") Human, Lawful Good (CR 6)
Armor Class 11
Hit Points 56 (6d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 16
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 900 gp.
Ernest Hamilton, Male Human [Permalink]
Personal [hide]
Description: He wears a violet tunic with black highlights, and long pastel pants that bunch up around his shoes. His hair is blonde, silky, and of moderate length. He has gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Born in the east to a Beggar, Ernest learned a great deal about his mother's area of expertise. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To share knowledge with the world; and he is unsatisfied with his job
Ideals: Logical. Flaws: Antagonistic. Bonds: Attractive, In love, Job. Occupation: Beggar
Voice: Nasally tone
Attributes [hide]
Medium (5'3") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 26 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 12 (+1) | 5 (-3) | 6 (-2) |
Senses Passive Perception 7
Languages Common, Giant
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 13000 cp.
Nicholas Cotton, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He wears his silver hair up. His gray eyes dart from person to person to random spaces in the air.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Born to a pair of adventurers, Nicholas grew up listening to his father's many stories. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Revenge; and to reunite with his old friends
Ideals: Gifted, Justice. Flaws: Fearful. Bonds: Adventurer, Enemies. Occupation: Healer
Voice: Hissing voice
Attributes [hide]
Medium (6'5") Human, Neutral Good (CR 7)
Armor Class 13
Hit Points 26 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Gnoll
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 6 | 4 |
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Nicholas Livingstone, Male Human [Permalink]
Personal [hide]
Description: He wears a simple burlap shirt and baggy pants. He conceals his hand crossbow with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He has a white handlebar mustache and slicked back white hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He is very quiet and rarely speaks above a whisper. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He got into the Bricklayer business at a young age. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.
Motivation: His spouse's relatives view him with great suspicion; and further expansion of business
Ideals: Athletic. Flaws: Shy, Forgetful. Bonds: Job, Family. Occupation: Bricklayer
Voice: Indian accent
Attributes [hide]
Medium (5'3") Human, Neutral Good (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 8 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. Obsidian (9 gp). Blue sapphire (1000 gp).
Manfred Barton, Male Human [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a blue Stetson hat and blue clothes. Sporting a blonde mohawk and bushy mustache this man's hair draws a lot of attention. His thin eyebrows rest above his beady blue eyes.
Personality: Calm and collected, he is a well trained Beggar. He misses his home and complains about the freezing weather, even in summer.
History: He was born at the edge of vast plains. In his 13th year, his parents were killed by a dire rats raid, leaving Manfred alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Beggar for the past few years.
Motivation: Many dire rats want him driven away; and wants to work out more often
Ideals: Athletic. Flaws: Ugly. Bonds: Job, Immigrant, Nature, Enemies. Occupation: Beggar
Voice: American accent
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 5)
Armor Class 8
Hit Points 31 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 7 (-2) | 17 (+3) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Infernal
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
Possessions: 100 gp.
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